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Esports and Player Transfers

I am no sports expert, but it seems to me that esports suffer a greater frequency of cross-continental player transfers than "real" sports. It could make an interesting article to examine why this happens, is it just because there are less restrictions? Unable to speak for other esports like StarCraft etc., it’s apparent in League of Legends that a great deal of players on NA teams did not originate in North America and transferred over from a European or Korean (etc.) team. Last season I believe is was OMG, a Chinese team, that transferred over to NA entirely and played for a split before returning back. How are teams’ regional identities so flexible? Also seen often is a player from another region which transfers to NA but is unable to play due to "credit card complications." Why does this happen so often, and ultimately is it worth the risk? I’ve seen far too many times during LCS that teams lose because they don’t get enough practice with their core lineup because of complications and an inability to play since there was a transfer issue.
Examine this issue and assess the pros and cons of cross regional player transfers.

  • I have no idea what Esports are - is it just the name for a certain type of game? This is an interesting topic and has a lot of potential given it is fleshed out enough. – Jordan 8 years ago
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  • I'd be less interested in the "pros and cons" article, and more interested in a "what does this mean for e-sports and the post-internet world as a whole" article, but I like the topic. – Christopher Vance 8 years ago
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