Lusk22

Contributing writer for The Artifice.

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    Latest Topics

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    Is 'grinding' a fair or contrived mechanic in RPGs to extend gameplay? Was it more warranted in the past than it is now? Why?

    Talk about the concept of grinding in video games (Single-player console games. MMO’s would be an entirely different topic). Often RPGs, especially JRPGs, require players to spend time mindlessly fighting enemies to up their level enough to advance the plot. Is that still warranted in today’s game environment? Was it warranted in the past? Is the level-up system outdated?

    Use examples of RPGs from the older generations (SNES, PS, PS2, Gameboy, etc) and modern generations (WiiU, PS4, XboxOne, etc). Did technical limitations play a role? Is it an old tradition that’s stubbornly clinging to life? Am I wrong in suggesting it’s outdated and it is still an essential part of RPGs?

    • Wow! This is a really really fascinating topic. I think you are really diving into a very deep area of discussion with this topic! But it is one that merits alot of discussion.One question I might ask the writer to think about is this: "when writing this topic is how deep will this conversation be?" Will a casual reader be able to read an article about grinding and understand the article with little to no knowledge of RPGs or will does the writer have to include alot of background to help clear up information and make this topic more clear to people not immediately familiar with rpgs.Just some food for thought. Regardless, this is an AMAZING topic to address in an article! – SeanGadus 7 months ago
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    • As a gamer, having played a certain amount of mmorpgs, and other games which require a grind, I am sure you can relate to all the other gamers that have probably been familiar with it. Today I feel there is a more of a "Pay2SkipGrind" option in all games. I am not sure that level up is outdated but it gives players a goal to get to feel that their countless hours atleast got them something. – Fluxz 6 months ago
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    • Honestly, this might be a little too philosophical, but I have always appreciated grinding. It has always felt a little closer to true life than a lot of aspects of video games. For instance, grinding seems to connect closely with practicing sports. When you practice something like baseball, you simply need to go to the batting cages and hit a baseball at a certain speed over and over and over again. It might get a little boring, but only by crazy amounts of repetition can you ever expect to improve and advance as an athlete. I think this is true of almost all areas of life--the necessity of practice to perfect a craft. You know, the whole 10,000 hours, Malcolm Gladwell thing. Anyways, I feel like I would argue FOR grinding because of this idea that it connects the game a little more closely to the real world. – Squirrels 6 months ago
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    Latest Comments

    no thanks I’ll stick to rude comments it’s all I’m good at

    The Social Stigma of Comic Book Reading

    This is a seriously unedited mess. I’m also not sure what your point is supposed to be except “stop calling us childish for reading comics anybody can read comics okay!!” Comes off as very poorly conceived and argumented.

    Also the word you’re looking for is “condescending” not detrimental” -> ie, how I’m acting right now in this comment.

    The stigma properly comes from the pretension of the literary community looking down their snobby noses for it having pictures. Also I don’t think the stigma is necessarily about “childishness” (depending on WHAT comic you;re reading), but more about literary merit. Comics are generally viewed as being at the bottom of the cesspit as far as literary merit is concerned, and it can be difficult to convince people that graphic novels have literary merit too (but thanks to serious, influential works such as Neil Gaiman’s “Sandman”, graphic novels have gotten their foot in the literary door).

    Also there is a verbal slight-of-hand that people use to denote their feelings on certain comics. Comics like batman, or spiderman, and other superhero stuff, people will just call graphic novels instead to try and have them be perceived more seriously.

    Also the history of comics (even in the name: “comic”) comes from a place of pleasure (making people laugh), rather than serious subject matter. Comedy being taken as an artform as a very recent thing. There’s still a lot of left over condescension towards it though.

    These points and a whole lot more should have been mentioned in your article. And an actual clear and coherent argument AGAINST the modern stigma against comics.

    The Social Stigma of Comic Book Reading

    It’s all about that beginning momentum, especially with marketing. Like you said, if an essential feature, like battery life, is reported as lackluster, it will absolutely trample any of their marketing attempts. But if they have the essential features, I think Nintendo might actually pull it off marketing-wise this time. In the past year their efforts in that department have seen an upward trend.
    I mean, just look at that reveal trailer for the switch. The tone of it, it’s far surpassing in general appeal than anything they put out for the wiiu.

    Great article!

    The Nintendo Switch: What It Needs To Succeed

    Great article.
    I think the literary aficionado’s understanding of genre fiction is as equally misconceived and erroneous as the mainstream’s disdain for “Literary fiction.” Both perceive the others as wrong in a way. Lit Fic is snobby and pointless, Genre Fic is mundane and pointless.

    I think some of these viewpoints can be attributed to the bitterness arising from the opposite party insulting their fiction of choice, continuing a vicious cycle.
    Some of the most well-known and reknowned was produced as a marriage of both, fostering qualities of genre-wide appeal and literary intellectual-ness.

    Some writing programs have certainly gone in the write (heh) direction by taking a step back in commanding what should be written, and instead focusing on helping the students elevate the type of work they wish to create. Other programs need to follow suit!

    Genre Fiction in University Writing Programs: No longer the MFA's Red-headed Stepchild

    I’m not sure if Parallel necessarily demands that the universe be similar though fundamentally different from the Prime Universe. A parallel, definitively speaking, is simply something that runs beside and never intersects, it does not comment on the quality of each of the two things running in parallel. For example:
    PPPPPPPPPP
    LLLLLLLLLL
    Those rows of P’s and L’s are running parallel to each other but bear no relation to each other apart from direction and the fact both rows consist of symbols from the alphabet. To convert the conceptual relation to spacial: two parallels don’t even need to be CLOSE to each other, they can be miles apart, but so long as they are consistent in direction and never intersect, they are parallel.
    In terms of events happening in the two different universes, what actually takes place within them does not matter to whether it’s parallel or not, the fact that the events contained in each universe are held in their own timeLINES running parallel to each other is what makes it parallel.

    So that being said, would a parallel universe necessarily need to be similar to the Prime? Would a parallel universe have to have a world war 2, whether it’s fought by dragons or whether it takes place in a different century?
    By definition of ‘Parallel’, I don’t think so.
    But I guess Parallel being appropriated into the more specific term, ‘Parallel Universe’, maybe? In that case, though, what word is given to a reality that never intersects with the Prime but also holds little to no similarities?

    Parallel and Alternate Realities; Fiction Tells us the Difference