Contributing writer for The Artifice.
Junior Contributor I
The explosive imperialism of Nathan Drake
While playing Uncharted 4, a big concern I’ve had is how the treasure hunter trope affects the places he visits. At one point in the game, Nate practically demolishes a cathedral and centuries-old architecture to get to a clue – not the full treasure, just a clue. He exits to see hundreds of locals going about their business, unaware that their local monument was just destroyed by a greedy visitor.
What does the genre say about cultural imperialism? What do we do about the first-world explorer venturing to exotic locales to plunder, leaving nothing but rubble in his wake?