Analyse how the wildly popular Critical Role series shows storytelling in action. How does a story so heavily dependent on improvisation remain emotionally impactful and coherent? Is there one author in the DM, or a multiplicity? How does the role of chance inherent to DnD change the narrative process?
Possibly a look at how a reader is made to engage with some texts, such as ergodic texts (https://www.articleworld.org/index.php/Ergodic_literature). Compare with how the DM's audience of players must engage with and shape the world they play in? – liamjblackley2 years ago
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