After watching Sam Mendes’ movie 1917, I heard someone saying that the movie reminded him of a video game. I don’t know if he was referring to the story itself, to the way the movie was shot, or to both, but it had me thinking. To what extent video games may have influenced the way movies are shot and stories built? (In the case of 1917, or in general.) And, vice-versa, some video games like The Last Of Us or Red Dead Redemption 2 can almost be watched like movies. So, to what extent movies have influenced the way video games are designed and built?
God of War 2018 did something similar and even boasted about being "1 continuous shot" for the entire game, so some game makers are thinking about some of the same ideas as film makers. – Sean Gadus1 year ago
I think this is a great topic and also a topic of much discussion in cinema and video game studies. The film Run Lola Run can also be a good source to start thinking about around this theme. – Srijita1 year ago
I think Spielberg's Ready Player One is a good movie for reference. Video game is the theme of this movie and the film is structured according to a game's mode. – XiaoYang1 year ago