Title
6

The Future of Nintendo

Nintendo, the trailblazer for video games, has reported to be falling short in comparison to Sony and Microsoft. Most of Nintendo’s successes are derived from old franchises: Fire Emblem, Legend of Zelda, and Mario. Thus, their success is fueled by the nostalgia of older gamers. Notably, they’ve fallen short in the expansion of certain franchises, such as Metroid. However, Nintendo’s latest success, Splatoon, shows the company’s potential versatility. How can Nintendo generate interest in new crowds? How will the company’s transfer to mobile gaming and the new console, the NX, affect them? What steps should Nintendo take to expand their fanbase?

  • It does seem like a good topic. There is potential for Nintendo to make a comeback in the console industry. The Wii, for instance, is still notable for keeping Nintendo up and running but with the rise of the Virtual Reality sets of both Sony and Microsoft, there is also the aspect to consider of how Nintendo can adapt to the changing climate of the console industry. However, like SEGA, there is also potential for Nintendo as a software entity. SEGA's titles are up for grabs on both Sony and Microsoft, and although by saying this I am committing the single vilest heresy of 90s era retro gaming, I think that Nintendo's NX may even prove to be an interesting experiment for Nintendo to have an arsenal of SEGA Games. Either way, the potential for Nintendo can improve if they realize: 1) the current gaming generation wants graphics, and there isn't a significant majority who put importance to story or character development (With some notable and important exceptions. Onimusha, Gears of War, God of War, DMC (the original PS2 series), Ways of the Samurai, Shadow of the Colossus, and Halo for instance.) 2) the current gaming generation wants a game that is playable yet adaptable: it thinks outside the box rather than use tricks from that box. Citing some examples from my list: God of War had the approach of interactive cutscenes with a system of weapon improvement that was dynamic - a step up from the DMC or FF style of upgrading; likewise, Gears of War had the gameplay aspect (which was sufficiently difficult) combined with a good story that helped sell it. 3) the current gaming generation will need... if all else fails... pleasure for the pervs. :P I dare anyone to mention one game from 2014 onward on the consoles (PS4, PS3, XBox 360) THAT DIDN'T HAVE SEXUALISATION IN IT! This is why Nintendo is having a hard time as well - their games are for a generation which respected the importance of imagination as well as a blank slate approach to gaming - its fun, but its challenging as well, with a strong and resonant feeling once the game has been concluded. In this respect, the only games I can think off which fulfills these criteria are Onimusha, Shadow of the Colossus, Spartan: Total Warrior, Halo, and even Final Fantasy 7 and 8. I hope this note was helpful. :) – shehrozeameen 6 years ago
    1

Want to write about Games or other art forms?

Create writer account