In the game The Legend of Zelda: A Link Between Worlds, players are introduced to Lorule, the mysterious counterpart of Hyrule that replaces the Dark World from the game’s predecessor, A Link to the Past. What’s unfortunate is that, after the game is completed and Link and Zelda inevitably depart back to Hyrule, it leaves the question: Will this be goodbye to this world? Will we see Lorule again, maybe in better condition? Will we see Lorule’s Hero get his opportunity to rise to the occasion?
I am a bit confused. Are you specifically asking about Lorule, or are you asking whether the general mechanic of Zelda games where there are "two worlds" weakens the presentation? Maybe instead of a new world each game, we could flesh out already existing worlds. Personally, I would like to see the return of some lands like Termina or Holodrum, or maybe another foray into TP's twilight realm. – alexbolano923 years ago
I get the feeling an end, something ultimate, was reached and then it recycled. If that is what you are getting it, I guess an essay can address how players feel when the reach that endpoint in a game. – Joseph Cernik3 years ago