Both games incorporate a triple-tiered karma mechanic. What is effective about the approach taken by Undertale, the up-and-coming indie game, and what is effective about the approach taken by Mass Effect, the mega-million dollar franchise? Dozens of other games have written this feature in the past. What prospects does the karma meter have in the future of adventure gaming?
Mass Effect is one of the best RPG games there is and i dont know if any game can compare to it – aasteriou6 years ago
Definitely an interesting topic to think about. Though, the similarities between the karma meters are very slim, especially in the way they're incorporated into the gameplay. – rhainley6 years ago