I was watching the NA Challenger Series for LoL last week and was surprised to hear team Renegade had a female member! We live in a society which openly accepts women’s participation in male dominated virtual sports, but still, where are they all? I remember once hearing about a female gamer in a competitive Dota2 match that was really controversial because an enemy team’s member tweeted sexually harassing things about her, but other than that the only "professional girl gamers" I hear about are team Sirens (who are basically a joke).
Can someone tell us why there is still a lack of female representation in competitive gaming? (The only reason I can understand is that in LCS, LoL teams live in a house together and male/female residents might get complicated?)
I remember asking a girl when I was very little if she liked Nintendo. Her response was 'Most girls don't like Nintendo.' So... I've been wondering this same thing. Part of the problem will be the male dominated games out there. It stats with Mario, a man who rescues a Princess, which once again serves the role of man rescuing damsel. Link, same thing (though apparently, they're changing this.) The only exception is Lara Croft in Tomb Raider and I guess the problem there is the male dominated cast around her. – SpectreWriter4 hours ago
I feel like for me, someone who is a girl, a gamer, and likes Nintendo, I identified more with being the hero for once. I am in the process of starting a game review/let's play channel on YouTube, and while I'm not sure if this answers your question, I am personally concerned about thoughtless comments just because of my gender. I'm reminded of a professional gamer from Australia who went to the commentators' mothers to stop the harassing. The incident is available for researching on YouTube. – BethanyS28 mins ago
Now that video-games have adopted more Hollywood screenwriters to give their work a more immersive and story-driven experience, which games do you believe not only have the best story, but utilize it to the medium’s full potential?
If I had to pick one, I would say the 2011 version of The Stanley Parable.
What are your picks?
Lost Odyssey and Mass Effect both have good writing worthy of any story. Greatly enjoyed these games, especially Lost Odyssey as a story that reveals the past of the mysterious main character in forms of short stories, and the fact that you can keep the main character mysterious really shows the talent of the writers. It's not an easy thing to do. – SpectreWriter9 hours ago
While not entirely an original idea, The Last of Us's post-apocalyptic narrative was incredibly character driven and made me care for Joel and Ellie more than I have ever cared for any character in a video game. What makes the game so great is its numerous twists and turns that leave the player on the edge unable to guess what will happen next. – cdenomme965 hours ago
Examine the possible effects of the way children’s cartoons display the read world in unrealistic ways. For example, The way Nickelodeon’s Spongebob displays a character somehow living on his own while earning very little income and being highly immature. It would be a good idea to examine multiple cartoons that display things with a basis in reality unrealistically without explanation.
The 90s were guilty of this. Rocko's Modern Life is a good one and Doug has an unrealistic portrayal of the very appearances of those characters (seriously, if I'm to believe Roger is really green, he has gangrene.) – SpectreWriter9 hours ago
In inspiration from gay marriage being legalized in the United States, it would interesting to examine how animation entertainment treats the LBGTQ community, in more recent years? In particular, how has the LBGTQ community been represented in children’s animation? After all, The children are our future, and we should be sending a positive message of how to treat everyone like you want to be treated. What do we have do to have more gay or transgender characters in our children’s shows and films, and how do we go about it?
It used to be there was "Fantasy" (swords and magic) and "Science Fiction" (ray guns and technobabble explanations). Now there’s urban fantasy, dystopia, a much stronger Young Adult market, and a dozen other variations and distinctions at use in the publishing world. A look at what genre classifications are currently in use would be interesting, and possibly a discussion of the extent to which those classifications are helpful in today’s marketplace. (Perhaps we should all be learning to think in terms of "keywords" or "tags" rather than genres.)
I for one have wondered where the blurry line is drawn between children's literature like Harry Potter and young adult novels like Mortal Instruments even though the two are alike. – SpectreWriter1 day ago
Would anyone be interested in reading an article about the connection I see between Pre-Raphaelite art – and the group which immediately followed which I call the "British Romantics" – and their influence on contemporary illustration in comic books and graphic novels? My main argument will likely be: even if "Victorian" art fell out of favour for a time with the general public it still played a major role in art education for many of the successful fantasy illustrators/ comic book artist of the 1970/80s. This trend hasn’t diminished with current comic book artist, if anything with the revival in the general interest in this genre of art (PRB and British Romantics) their influence has grown with artists and readers. I’ll attempt to show this by comparing the artwork of both groups of artists and pointing out where the influences seem most apparent (to me anyway). What do you think?
I think that is an awesome idea. I work in the gothic period which touches and overlaps with the romantic tradition so I am always looking for interesting takes on that time. I am not sure how many other history of art geeks are on here but I bet you will be able to put a sufficiently interesting argument together that you will peak the curiosity of all art lovers. I definitely think you should do something along these lines, I am looking forward to it! – DClarke2 days ago
Thanks. It may be interesting to add some gothic references to my analysis, too. – Jeff MacLeod46 mins ago
This summer, Broadway has brought to life two beloved texts for the first time: Mark Haddon’s novel "The Curious Incident of the Dog in the Nighttime" and Alison Bechdel’s tragicomic graphic memoir "Fun Home."
What goes into adapting a text for the stage? How do playwrights manage to reimagine text-based works into something visual, and what are the results? How is a text selected for stage adaptation?
This is such an interesting and relevant topic! This could even be under the "Arts" category if the reader plans to take more of a theatrical perspective rather than a literary one. – Rachel Watson1 day ago