There are multiple manga with similar themes or genres related to survival games, i.e. games in which characters are playing to save their own lives. These manga include titles like Judge, Doubt, Gantz, Alice in Borderland, Online: the Comic, Youkai Ningen, and the list goes on and on. The mere fact that these types of manga are pervasive and common shows that Japanese artists are expressing a phenomenon, whether consciously or unconsciously, that is deeply rooted in their society or culture. Since these games are morbid and involve deadly rules, they are most likely critiquing a negative aspect of their socio-cultural upbringing. This is most probably connected to the pressure that they have to conform to their community's rules and if they choose to be different, they have to endure the judgemental reactions of others. The fact that more death game shows are being adapted to live-action movies and series like Squide Game, Alice in Borderland, and Escape room demonstrates that this is a hot topic that is worthy of attention and consideration. Escape Room being an American movie shows that this is becoming a worldwide issue. The world is now becoming aware of how people must accept differences and how this is putting some people's life on the line when, say, they commit suicide or live a life full of struggles and battles because of simply choosing to be different. Another issue to consider in these shows is that they depict the controlling nature of humans who would dare to commit these massacres if they had this technological power of designing death games. Another point to analyze is that relationships can become like a game with some people. Some choose to unite and fight together, others betray and manipulate to get to where they want, others fight alone and do not trust anyone. This is exactly how life works and how people treat each other in a realistic way. However, when people are at their worst, in this case enduring a survival situation, the real self of each individual is manifested. Whether they choose to betray, sacrifice themselves out of love, work alone, or build a community are all acts of survival and depict the true nature of humans who make different decisions in a survival situation. This is a universal matter and all humans from any culture are unpredictable in these types of situations, which makes it fascinating to explore how they react when they are at their worst.
Good topic, I suggest tightening up your points a bit more. This topic could be made into several different articles otherwise you risk it becoming muddled. I.e. an article could be "What we learn about suicide from Survival Game shows". – scampbell3 years ago
I agree with the above statement and I think it could go even more specific. A lot of survival games media is targeted and stars young adults or teenagers eg. Btoooom!, Hunger Games. I think exploring how survival games are marketed towards youth would be a great topic. – MichaelOlive3 years ago