From 2011 to 2017, Tyler James and Cesar Feliciano created a ten-issue comic book series in which a parody of the Justice League were mysteriously murdered in a plot eerily similar to Agatha Christie’s And Then There Were None. As in Christie’s novel, it was slowly revealed that the superheroes were being killed because they were guilty of dark secrets. This series bears a resemblance to The Boys, the comic series by Garth Ennis currently being adapted into a TV show. This series has its own parody of the Justice League, hiding their own dark secrets. The titular characters, the Boys, set out to test the heroes’ limits and, if necessary, deal out bloody justice. Compare and contrast these series, their characters, their themes, etc.
In general, the mod (modification) of the game means the process of code editing and changing to add extra flavour on the original game. Usually, the mod makers are game players with sufficient coding or programming knowledge. Each mod can give different experiences to the gameplay and form specific player community. To analyse, how does the mod benefits both game and players? what motivates a player or players to make a mod? Who has the rights on the mod, maker of game company? What is your own opinion towards mod? The article will give insight into creative consumer and new cultural online society. Note: You can focus on specific game or company to give more detail on a specific group of community.
Mods can benefit both the game and players in several ways. They can add new content, features, and gameplay elements that can enhance the overall experience for players. They can also fix bugs and improve performance, making the game more stable and enjoyable to play. In addition, mods can also create new player communities, as players who are interested in specific mods may come together to play and discuss the mod. – sophiakaile491 week ago
Mods can help in different ways one being that people are gaining knowledge on different aspects of a video game,such as how it looks or behaves and is sub-discipline of general modding. – FANLOVE5 days ago
Most mods are pretty modest, I'd say. They might fix a set of bugs or give the player access to overpowered, often game-breaking gear. What fascinate me are the conversion mods, which essentially create a new game out of an existing game. For example, one ambitious modder named Kael (Derek Paxton) changed Civilization III and IV into a completely new game of his own, Fall from Heaven and Fall from Heaven II. The mod had very active online discussion forums. His mod was even included as a scenario in Civilization IV: Beyond the Sword. That conversion mod would be a very rich example for any discussion of creative consumers and online gaming communities. – JamesBKelley12 hours ago
In ‘Macbeth’, Shakespeare substantially emphasizes the male-female relationship and gender dynamics. Shakespeare shows the relationship between gender and power which can be related to the patriarchal discourse of early modern England. He portrays women as major determinants in men’s actions. Men are portrayed as strong willed and courageous, but a female character such as Lady Macbeth is also given a ruthless and power-hungry personality, which was, in that era, typically associated with masculinity. She is a strong character who is deeply ambitious; her role in ‘Macbeth’ becomes important because it further explains Shakespeare’s presentation of women characters. Lady Macbeth is associated with supernatural subversion as well as sexual temptation – the question is, how did she use her femininity to disrupt her environment and what does her character teach?
think this could be examined through a lens of either upward or downward comparison: does seeing depictions of suffering more significant than ours elevate ourselves and make us feel better about our own relatively insignificant problems, or does viewing suffering as adjacent to our own validate our emotions and allow us justification to be upset? – FANLOVE5 days ago
the reality is that people actually feel elevated when seeing depictions of more suffering when it is more than what they are going through – FANLOVE1 day ago
Yu-Gi-Oh! is a long-running franchise encompassing anime, manga, video games, and trading card games. Between 2000 and 2019, six Yu-Gi-Oh! anime series were produced by Studio Gallop, each focusing on a different cast of characters, setting, and even genre. Although each Yu-Gi-Oh! series offers a distinct story, all six of these anime have received criticism from both fans and critics for their portrayals of female characters. All six Yu-Gi-Oh! anime are centred primarily on male characters, and the few girls and women that appear in the stories are commonly sidelined if not cast into harmful gender stereotypes. From my research, most analyses of gender representation in Yu-Gi-Oh! discuss these problems, but I think there is also scope to analyse how Yu-Gi-Oh!’s problematic depictions of female characters contrasts with its representation of male characters. Despite its marginalisation of female characters, Yu-Gi-Oh! presents a surprisingly non-toxic portrayal of masculinity, in which male characters are allowed to talk about their feelings, show friendly affection for one another, and resolve conflicts without resorting to violence. The proposed article would unpack how Yu-Gi-Oh! offers both reductive and progressive representations of gender and how these representations create contradictory messages for the audience.
There is also a lot to be said of the various difference between the English dub of the characters and the Japanese versions. From what I understand, characters had motivations removed by the 4kids dubbing company, so analysis through a cultural lens could be a valuable aspect to add. – Sunni Ago3 weeks ago
Analyse the importance of travelling to experience other cultures on the creative writing process (either your own experience or an author you are familiar with).
I think it would be good to include the aspect of travel as not necessarily only the aspect of exploring other countries and cultures, but to use 'travel' as a metaphor for stepping outside of our comfort or familiarity zone even in everyday life, and thereby creating more depth and experience to draw upon in our writing. – MonicaGrant4 years ago
Stepping outside of the world you know and into the unknown or the other worlds we’ve only read about is essential to unclogging writer’s block. As MonicaGrant said it’s also about getting out of your comfort zone, mentally. Traveling allows you to open up to these new spaces in your mind. It gives you new perspectives and issues to expand upon. Traveling gives you the opportunity to tell the people’s story of them that may not have a voice. – Jailel4 years ago
I agree with the sentiment that "travel" us a metaphor for stepping outside of one's comfort zone. Furthermore, an author travelling and exploring the unknown lends proper authenticity in regards to escapism, a trait that so many, if not all creative pieces, aim to have readers experience. – TahliaEve4 years ago
I'm wondering if this relationship might be more reciprocal than the suggested topic allows. What if creative writing is what encourages people to travel? – kelseyodegreef4 years ago
I definitely like this idea as I think many on this site could relate to the ideas expressed and would be interested to hear another's input. Especially when analyzed through the work of a few great authors of the past. – RJSTEELE3 years ago
Travelling I always feel can be taken both from a figurative and literal perspective as what one does in promoting their individual growth. The individual experiences of every writer play significant role in how their works turn out, and as such exploring not only the literal notion of traveling from one place to another, but also the mental traveling one endures when dealing with day to day life would be interesting for discussion. – ajaymanuel3 years ago
An example that could be drawn upon is Steinbeck's Travels with Charley: In Search of America. – EJSmall3 years ago
W.G. Sebald’s Rings of Saturn is an interesting read that could tie in will here – Samantha Leersen2 years ago
Travel de-centers our way of thought for reasons that startle, astound, confuse, intrigue, and all of the above. This happens because we don't know how we are meant to "feel" or "think" in a place that is culturally distinct from our own. In short, our way of life is being challenged, and we feel the need to confront the new in order to re-center ourselves. – JuanGomez2 years ago
From a literal sense, actually traveling to locations, especially those that enjoy a culture much different from our own, is enlightening: both on an intellectual level and one of pure pleasure, experiencing the vernacular within language, architecture and geographical differences, experienced in both plein-air and urban landscapes, together are catalysts (or persuasive elements) vital for the creative thinking. Though we have the means to travel through virtual conduits, these fantastical journeys can only, barely prick, our inner emotions, desires and social consciousness of the world around us: the virtual experience feeds only the mind, but only reality can be prick our souls. Lance A. Lewin – Fine Art Photographer/Instructor/Lecturer
– LanceLewin12 months ago
Writing about other cultures without not visiting the related destinations is the same as describing the taste of food if you haven't tried it. Travelling is a must, otherwise, it's just work based on theories. – Christof Claude3 weeks ago
The cultural differences would certainly stand out and would be addressed. But, with culture, there is so much that picking and choosing what to address becomes the issue. – Joseph Cernik3 weeks ago
traveling is what actually encourages people to write an example would be 'the happiness of pursuit 'by chris Guillebeau-fanlove – FANLOVE5 days ago
"I Don’t Like ****, I Don’t Go Outside" is the sophomore album by Odd Future Alum, Earl Sweatshirt. Despite maintain a level of darkness in his tone and instrumentation, Earl is distinctly alien from his former self. Gone are the edgy shock-lyrics of cannibalism and murder, replaced instead by a vulnerable young man drowning in depression reliant on drugs and alcohol to keep himself going.
What is it to be a celebrity? A chosen one at that, to be the idol of millions of people you’ve never met while isolated from your friends and family. The album speaks to the thin veneer of happiness success can really be.
Earl was often a center piece of the fandom from the "FREE EARL" days and yet it doesn’t seem as though the freedom was very liberatory. The lack of hope and overwhelming sense of abject bleakness from Earl speaks to the hollow nature of what was gained by his fame and his regrets seem innumerable as each song on the album falls further in further into an inky blackness of despair.
That then begs the question, what does this album serve? Is it just a self-exploration or can there be some universal message garnered from the album? What can be said of Earl and his developments as an artist? What of the raised awareness about depression and how it can shape and distort a person’s view not just of themself but of the world around them.
Agree with first person. You do a good job summarizing what the album is about, but what specific question are you trying to ask? – Montayj796 months ago
An analysis of how disney characters have changed over time. Describing the differences in the characters and plotlines of the old disney as it started to how it is today. Figuring out why these changes have happened or how they benefited disney.
It is still an extremely broad and ambitious topic. Revising a century of cinematic production of such a gigantic company as Disney just to see what changes occurred is unrealistic and even pointless for a single article. What exactly do you want to achieve? Focus on a cartoon, a franchise, a specific character, a genre maybe. Limit the time frame; suggest an original starting point to initiate the comparison; propose an innovative an doable idea and a clear objective. – T. Palomino1 month ago
Interesting topic! Besides looking at the films and plot lines within them, exploring the changing film processes and evolving technology used to create films would also be helpful – Anna Samson3 weeks ago
A good topic, it probably needs to be narrowed. In addition, whoever writes on this might address what might have brought about changes (marketing or public attitudes). – Joseph Cernik2 weeks ago
This topic has a lot of potential and many directions it could be taken in! There's a lot of opportunity for author interpretation here, though I agree that narrowing the approach a bit might be helpful. Perhaps one could focus on the evolution of themes specifically? What messages has Disney left in the past, and what ideals are they trying to shed greater light on? How has this shifted the morals that Disney's storytelling now rests on? (The evolution of the "Disney Princess" image especially provides a pretty deep well for possible examples). – mmclaughlin1022 weeks ago
Art in its classical sense and form has a soul. A human puts a part of their soul into something that later can be highly appreciated by society. Digital art, where all images generated by neural networks can be attributed without direct human participation, is soulless. It will acquire a soul only when it is created by artificial intelligence. One can be sure that the first picture painted by AI will be costly.
I completely agree. The reason we attach ourselves to artist's is because we want to know the story behind a piece, for example, Van Gogh. With NFT's there is no story, no cultural significance for the style of choice of colour. – FrankiRue1 week ago
500 Days of Summer features Zooey Deschanel as Summer, a quirky, aloof, "perfect" woman who quickly becomes the object of main character Tom’s obsession. Her main purpose is to complement and complete him, rather than embark upon any character arc or self-improving journey of her own. Is this a harmless play on a stock character, or is it offensive on a deeper level– suggestive of women as only objects or commodities to enhance the lives of men? Furthermore, Tom is totally blind to reality or anything else around him when in the presence of Summer. Does this mean her character is manipulative and bitchy, or simply that she is so explicitly designed to be his perfect object of desire that no one else can possibly compare?
I'm not sure the conclusion/narrative arc of the movie backs up this perspective/point of view that Summer is herself a Manic Pixie Dream Girl. In many ways, I feel like the film is a critique to the idea of a manic pixie dream girl. A key part of the film is that Tom does not end up with Summer because she ends up wanting things that are different from him/finds her own path through life. Manic Pixie Dreams girls usually serve to complete the main character. Tom fails to see Summer as a deeply complex person, instead she spends much of the film as the object of his affection or a thorn in his side depending on whether they are seeing each other. The audience almost exclusively sees Summer through Tom's point of view. There is even a scene where a woman Allison asks Tony if Summer lied to him or cheated on him, and this scene helps illustrate that Tom is wrong in many ways about Summer. Tom may see Summer as a Maniac Pixie Dream Girl, but his perspective on her is deeply flawed. – Sean Gadus1 month ago
I'd suggest expanding the discussion to other "manic pixe dream girls," such as Ramona Flowers, Margo Roth Spiegelman, and Ruby Sparks. Perhaps compare and contrast them with each other and with other female characters that are portrayed better. – noahspud3 weeks ago
In 2020, Minecraft transcended the gaming sphere and became a medium through which to read banned journalism. A project started by Reporters Without Borders, the library holds work by censored journalists all across the world, with some of their most dangerous writings embedded and available to read right there in the game.
In a world that grows more and more fond of censorship and bookburning, how are video games (minecraft in particular as a recent example), and other media being used to subvert the attempted erasure of political commentary? What opportunities do video games open up which circumvent censorship in ways that didn’t exist before? What does this subversion look like in a digital landscape? Feel free to take some of these questions and run with them!
Social media is buzzing about a disturbing, but not necessarily new trend–the cancelling of sapphic television series, especially on streaming services like Netflix. "Sapphic" refers to content "of or relating to sexual attraction or interplay between women," and disgruntled and confused viewers aren’t seeing enough of it. They point out the short-lived nature of once-popular series such as The Baby-Sitters’ Club (2020) and Paper Girls, to name only two.
Even more disturbingly, some series that might not be called sapphic, but are certainly women-centered, have been cancelled, were panned by critics, or have disappeared into long hiatuses. (See Gilmore Girls: A Year in the Life, Chilling Adventures of Sabrina, and Anne With an E for examples).
Discuss why these series, especially on Netflix, might have been disproportionately represented on the chopping block. Do the "powers that be" see women-centered content, particularly the sapphic, as a threat, and if yes, why? Do cancellations happen just because of the nature of Netflix–shorter seasons and encouragement of "bingeing"–but if yes, why is male-centered content not cancelled as well? Do female viewers want different types of content, and if yes, what do they want? What would it take to bring female-centered shows, sapphic and otherwise, front and center on streaming services again?
This is such an important topic! It’s also important to compare it to other queer works released, especially ones about white gay men and explore how bias and discrimination plays into it – Anna Samson3 weeks ago
The most recent horror film on Hollywood’s docket is Prey for the Devil, which concerns Sister Ann. This devout nun wants to be an exorcist and would be great at it, but her training school accepts only men. Yet Sister Ann may be the only one who can help the patients in the school’s attached hospital for the possessed, including a ten-year-old girl. The blending of Christianity and horror in this film is by turns respectful to the Church and seems to encourage audiences to explore, if not root for, the demonic.
It’s a conundrum found in many similar films, such as The Exorcist and The Nun. The question is why this blend comes up so often, and especially why the Catholic Church is presented on the front lines in this murky battle between good and evil (they aren’t always on the "good" side). Are these portrayals as balanced as they could and arguably should be? How can or should horror films stay true to their genre, while portraying Christians or perhaps people of other faiths, as those who would protect or save innocents from the demonic? What do these films say about spiritual battle lines in real life? Discuss.
Midnight Mass is a great miniseries to look at. The show expertly uses Christian/Catholic imagery as a backdrop for its story. Faith and religion are key components of the show. Its an exceptional show for this topic, and a great piece of art generally. – Sean Gadus3 months ago
Countless famous writers– Maya Angelou, Kerouac, Victor Hugo– have been documented as having strange writing rituals that jumpstarted their creativity. Angelou only wrote in motels, Victor Hugo wrote naked… the list goes on. What were the strangest rituals in the history of the greats? What are some rituals proven to work? How should writers looking for structure embrace the practice of rituals before writing?
Provide an overview of what’s wacky, what’s working, and what’s downright weird.
This is fine. But if someone decides to write an article about this topic, I would like to see more than just a list of writers and their eccentricities. The author will need to work with serious and reliable sources because there are many rumors out there about “rituals of writing” that are just plain lies. There are scholars who occupy a big portion of their research in debunking these rumors. The author of the potential article will also need to provide with a thorough analysis that expresses a reasoned and substantiated position about the subject. Otherwise we can just google the subject and be done with it. – T. Palomino4 months ago
This subject is an exciting topic; perhaps the author might mention some negative aspects of either having rituals or not having them. Another point would be giving examples of significant routines involved in writing and how these improve or hinder creativity. Also, the author might provide evidence of writing rituals that improved the author's work and others that caused writer's block. – Richard4 months ago
Excellent look at different sources, like writing rituals, I think you can reimagine a different landscape – mfolau184 months ago
I think every writer is different and it takes time to really hammer down their own person writing ritual. Every writer is different and no two writing ritual is the same, that's what makes writing so brilliant, individuality breeds new ideas which in turn breed new stories. – MichaelQualishchefski4 months ago
Interesting, but broad, and perhaps problematic considering that what's strange or wacky to one writer or layperson might be completely "normal" to the next (whatever that word means). I'm more concerned, too, that you might run into a lot of overlap. For instance, a lot of writers today have the same advice (write at the same time every day, make yourself sit your butt in the chair, stop in the middle of a sentence and come back). Perhaps you could expand from writing rituals to specific advice for specific genres, or something of that nature? Or perhaps you could focus on writers from different periods, and make a case for how the writing process has evolved from say, the twentieth century to now? – Stephanie M.3 months ago
Among the many motifs in Quentin Tarantino’s cinematography, food is one of the most important ones. It has been pointed out that the relation between food and power/domination is key to understanding the functionality of violence in his films. For example, when Jules bites some guy’s hamburger and drinks his soda (“Pulp Fiction”), he does it as a prelude to intimidate and kill. When Hans Landa forces Shosanna Dreyfus to try strudel with a glass of milk (“Inglourious Basterds”), he does it to let her know he knows who she really is. When Beatrix struggles with chopsticks and finally uses her hands to eat (“Kill Bill”), Pai Mei throws her food away and tells her that if she wanted to behave like an animal, she will be treated like an animal. These are just some examples of the many ways food is used to dominate and to impose over someone, and ultimately to exert violence. A study that analyzes this phenomenon in deep using one or two specific examples in Tarantino’s movies is something that has not been done yet. The goal of an article on this subject would be to delve into an aspect of Tarantino’s films that has not been fully explored, but it is evidently important to understand how this director’s mind works.
Tarantino once worked at a video rental store, where he delved into a ton ob obscure and old films. He credits this as a starting point that honed his love for film. In writing this topic, it would likely help to look up some interviews in which Tarantino discusses this. – Ethan Fenwick1 month ago
When writing this, the use of Police Academy is a must to talk about stereotypes and misleading views of police. On the other hand, we shouldn't forget that sometimes stereotypes occur very true-to-life, which in turn can be misleading too. – Christof Claude4 weeks ago
I have been wanting to write an article about the Japanese movie Helter Skelter by referring to the manga that is based upon it. I decided to submit a topic beforehand to see what the Artifice community thinks about it. This movie is unforgettable because it makes the audience realize how ugly it is to go desperately after physical beauty. It is a great lesson about youth, beauty, self-esteem, and ethics. The article is expected to be about the analysis of the main character Ririko, the way the plot evolves, and how other minor but important characters contribute to delivering the message that obsessively seeking outer beauty is a toxic behavior. Since the movie is about models, focusing on the fashion industry as the concerned context would be appropriate. However, this phenomenon of having certain beauty criteria on social media is becoming a lot more common nowadays and it is causing a lot of mental health issues particularly among teenagers and young adults. Connecting the ideas generated in this film to a real contemporary problem would also be interesting to provide interpretation and discussion of the analysis.
Exactly. I would like to write this topic and I didn't know it is for other users only. So what do I do now? – Malak Cherif1 year ago
I think this idea is great and if you write about this you have a lot of material to collect from. – ImaniX4 weeks ago
Especially with the change of villains after the 2000s, the history of cinema has gained many cult characters. Joker, Ozymandias, Magneto, Thanos, Bane, and more. These villains, whose sole purpose is not to destroy the world, as before, all have different motivations. All of them have different purposes. They are far from being an ordinary villain, thanks to their delicately written characters like the main character of the movie. For this reason, they have many viewers who see them right and love them. The best example might be the Vikings. Although they were bloody raiders, we had a great time watching them. So how right is it to enjoy it, to support the Joker, to love these villains who are essentially trying to harm? Or trying to break the society we live in?
Still. Out. Of. The. Scope. Of. The. Artifice. – T. Palomino2 months ago
Why is Ant-Man, despite being integral to the MCU, still considered a lesser-known superhero, with jokes being made about it as recently as Ant-Man and The Wasp: Quantumania? Why did Drax come out of Guardians of the Galaxy Vol. 2 the most popular Guardian, going up against the likable charm of Starlord and the reserved bad-boy archetype in Rocket Raccoon? Why is Iron Man, who was once considered a B-list superhero in Marvel comics, now the pillar for the MCU and Marvel heroes as a whole? Why are Batman and Spiderman *so* timeless, that they will likely continue to see adaptations long after we’re gone?
There’s an unmistakable draw to some superheroes. Captain America, a symbol of America in a time of strife, is now a symbol of the entire world. It’s interesting to look back on superheroes, someone six years ago might not be able to tell you who "Doctor Strange" was, but is now a household name. Writing, staying power, casting, exposure, and adaptation all likely carry some weight in explaining why some superheroes refuse to die, while some fade into obscurity. With the unimaginable popularity of superheroes in modern culture, it should be analyzed just what, and how many factors make certain characters so integral to our culture.
Many Hallmark holiday movies are considered "bad" because they employ unrealistic, overdone, and exaggerated tropes, characters, plot devices, world-building, and sentimentality. This makes the settings in which they are set in seem like they are trying too hard to look believable. This makes the content fall flat and seem poorly executed. Characters are often underdeveloped as their personalities and histories are not explored much which makes it difficult to be invested in their story. These are just some reasons many consider Hallmark holiday movies to be less successful and impactful.
Explore some of the reasons. Discuss television vs streaming, secularism, commercializations of the holidays, budgets, appeal, genre limitations, reputation, etc.
To quote my mother, "I love watching Hallmark movies because I always know how what's going to happen. They're not stressful." While this may be a pro for my mother, and for many people who enjoy Hallmark movies, it's not considered a pro in the film world. A screenplay should always be surprising but inevitable. Hallmark movies follow a formula down to a tee. The plot points are inevitable, but not surprising. – Abby2 months ago
I would also go into the history of film and television production a bit. I think there's a clear parallel between the way Hallmark movies are viewed today and the way TV movies of the week were viewed by many in the 1970s and '80s — in that networks produced literally hundreds of them every year, and most were not taken too seriously by critics. No different really from the way B-movies were relegated to the bottom half of double bills in the 1930s. Hallmark movies are, in a way, the closest thing there is today to the old Hollywood studio system. – John Wilson3 weeks ago
How do famous works of existential philosophy: particularly those published in the late 19th/early 20th century fit into the role of human extant today? Specifically to the younger generations that are experiencing a deep uncertainty and fear towards the future? This can be drawn from works by Hermann Hesse, Nietzsche, Camus, Sartre, etc.
This is an interesting topic. I do think history repeats itself and that there is a lot to learn from philosophy. Also, learning from how humanity survived other hardships and catastrophes is a good thing for people today as well. – birdienumnum173 years ago
I also hope someone will write about this topic. But to me, the more interesting perspective is how older people feel about their value and relation to the society given that the pandemic hits them the hardest and there is a growing sense that we may scarify the old and weak so that we can reopen the society for younger people, who are eager to work and socialize. – ctshng3 years ago
"Existential" a word which I remember being confined to a more narrow understanding of specific writers, such as Camus or Nietezche, has now seemed to touch many things. As part of an essay addressing existentialism should be how it has been adapted and seems to pop up everywhere. – Joseph Cernik3 years ago