The emphasis today is on getting through the day and we forget to romanticize life. Why have human beings lost connections with nature and self?
Discussing literary critic John Ruskin's ideas of the pathetic fallacy could work when building an argument around the emotional connection between nature and self. He noticed that the people in art (including poetry) had disappeared. As in, people were less frequently being depicted in art during this time. And so instead, human emotions were being assigned to aspects of nature. More than this though, he proffered that it was the emotional state of the human reflected into the natural aspects of the artwork. You can find this practice in the poetry of Keats, Wordsworth, and most of the big six. (This is a very rough summary of his argument, of course, Ruskin's book Modern Painters would be the text to refer to for the far more eloquent expression of his idea). – Samantha Leersen6 days ago
When first written by Mary Shelley, Frankenstein’s Monster was an intelligent, eloquent, and even sympathetic-in-some-lights character. The character underwent an evolution in popular culture to become an easily recognizable horror monster – a big, green, lumbering, incapable of speech or intelligence brute. Recently though, there has been a shift back to depicting Frankenstein’s monster as a misunderstood character who is equal to humans with emotions, intelligent thought, and a desire to belong. Why and how has this evolution has happened?
Covering the movies, Frankenstein and Young Frankenstein may prove helpful. – J.D. Jankowski5 days ago
In Dante’s fictional journey to hell with Virgil the poet as his guide, the vast majority of the damned that are encountered want Dante to tell of them back in the temporal world. Examples of this are Dido, Queen of Carthage (ironically written about in real life by Dante’s guide) and Ciacco the Glutton (blatantly so considering that “ciacco” is the Italian word for pig, and he behaves and looks as such).
Analyze why those in Inferno want to be remembered. Is it because this is the only joy that they have left in their horrid states (to be remembered and with the possibility of being remembered fondly)? Indeed those that do not want to be told of (mainly in the 9th Circle) did things so horrid that no fondness would be drawn in being remembered. Or is it for a more selfish reason? Does this express subtlety that pride both goes before the fall and is at the root of all evil and feeds all other evils?
Depression, anxiety disorders, and other mental and emotional malaises are more rampant than ever. The stresses of everyday life and the constant feed of nearly apocalyptic news reaching us on a daily basis surely have something to do with our collective plight.
How well do psychological horrors, like Psycho (1960), The Shining (1980), Jacob’s Ladder (1990); and psychological thrillers, such as The Machinist (2004); capture our current state of dis-ease?
Great idea. You could easily turn this one into a book, breaking the movies down by decade. You could also focus this idea into two articles: pre 9/11 and post. The major aspect is to research the experts of each era. Hitchcock, for example, is certainly guided by outdated notions concerning psychology, whereas Brad Anderson is attempting to be more informed with contemporary theories. – Michael J. Berntsen2 years ago
I second that. I'm intrigued about the respect aspect, too. That is, are these stories respectful to real people with mental illnesses? For instance, I don't watch Rain Man or many, if any films whose main characters have disabilities because they all seem to be saintly, severely affected, childlike, etc. That doesn't represent me and I don't think it respects me and other members of my minority group who are not that way. I wonder if people with mental illnesses feel the same way when they watch these films, or yet another film where the villain's primary raison d'etre is tied to psychological or psychiatric illness. – Stephanie M.2 years ago
Claims of mental illness being more "rampant than ever" would require some rigorous data research to back those up, but this is an interesting topic for sure. I wonder if this could be slightly re-framed. Instead of looking back at old films that have been rigorously analyzed for their symptomatic representations of political landscapes at the times of release, it would be interesting to try and explore films of THIS decade to try and determine a common trend in mental illness representation, and how these representations are in reaction to current events. JOKER is an obvious one, and would be an interesting centerpiece since it's just released now, and two months before the decade ends. A sort of retrospective look at this decade's cinematic view of mental illness could be very interesting and illuminating, especially with Trump's presidency taking place halfway through it. A comparative analysis between pre- and post-Trump administration films maybe. – calebwhutch1 year ago
Movies based video games have a fraught past. From the goofy live action Mario Bros movies to the more modern and highly divisive Assassins Creed film, the level of success has not been high or constant for that matter. For the piece you could research a short history of some prominent video films and their failings, as well as any successful video game films, and give some insight on why the movie industry has such a strong disconnect from the gaming world.
Is it because studio execs don’t think the gaming community wants movies based on their games? And do they?
How does this relationship compare to the relationship between books and film? Why is it so easy to adapt a book but not a video game into film?
One could be quick to jump to the idea that it’s simply economics: studios don’t think the video game adaptations will make money. But this all changes in 2020, with the video game market being worth more than film and sports as of recently. Video games are where the money seems to be, so why aren’t these films put in the right hands with the right funding?
I think one reason for this may be that the broad details of the video game’s plot aren’t fixed, whereas, in a novel, theatre script, or even a manga, it very much is. In this case, things would start to delve into a discussion of the script writer’s abilities as a creator of plots, as opposed to an editor. From here questions for an article can take a number of different directions. – J.D. Jankowski2 months ago
Additionally, video games are designed for you to be part of the action while movies are designed to have you be an observer. Some of the sequences that make video games really exciting don't translate as well to film. Character development in games may happen over 10 to 20 hours in a game like The Last of Us, but films only last 2 or 3 hours. – Sean Gadus2 months ago
I think the biggest struggle lies with the familiarity of the characters. The adaptation of a book into a movie is almost easier because despite the idea we have of the character in our head, they have yet to exist in a visual format. We haven't see or heard from them, we only imagine what they would look or sound like. Video games are more challenging to adapt because we already have a reference to work from. The character has a face, and someone has already spent a painfully long time developing their voice. It's hard to imagine them as anything but what they already are, so no matter how much money a studio puts into the movie, they have a lot of work to do just to break away from the preexisting conceptions. – Nello5 hours ago
Justin Benson and Aaron Moorhead have been making horror films for almost a decade. At least, that’s how their films are classified. Upon watching them, there aren’t any jump scares, no masked killers, no creepy asylums, nothing like that. Instead, in their films Resolution, Spring, and The Endless, a large part of the running time consists of characters discussing their complicated feelings towards their situation, while the horror quietly unfolds in the background, leading to works that feel like they’re about ordinary people in extraordinary circumstances. With thick atmosphere and deep writing, the filmmakers instead seem to make other genre films with horror elements. Resolution is a character drama, Spring is a romance, and The Endless is science fiction, but all three have horror undoubtedly featured. Try to explore why each film might be called horror, and also why they might avoid the label. Also some points to keep in mind are how the character arcs are informed by the horror parts of the narrative, how the directors are able to maintain a grip on atmosphere, and why the scarier elements are essential to the development of the plot.
’60s and Mid ’70s films made during the Conspiracy Thriller boom such as Manchurian Candidate (1962), Parallax View (1974), All the President’s Men (1976), and Stepford Wives (1975) seem to coordinate a critique or valorization of specifically American contexts. Manchurian Candidate demonstrates a stunning loss of American wartime innocence and domestic conspiracy in the same year John F. Kennedy was assassinated, resulting in the film being pulled from theatrical release. The Parallax View takes the notion of an American working against his/her own people a step further by enlisting an actual domestic cabal pulling the strings behind a patsy. All the President’s Men brings this fear of local threats home (literally and figuratively) with a very accurate retelling of the Watergate Scandal, a scheme that went right to the Oval Office. The purpose of this essay would be to select two to three of these films and identify what conventions used within these films spoke to an American context, and if possible, find what these films critiqued about American society in greater detail and how these concerns are relevant today. Some of the conventions include themes, characters, locations, symbols, and color coordination.
I would strongly encourage whomever decides to write this topic to pick just one or two of these films, maybe three maximum, to discuss in greater detail. The argument could become confused if the writer attempts to cover too much. By narrowing the focus, the writer will have more space to delve deeply. Of course, it is ultimately the writer's prerogative. – Samantha Leersen1 week ago
Thanks for the suggested revisions. It was my intention to give those films off as a list of possible examples to select from rather than propose to cover them all in one go. I went ahead and corrected it. – Runestrand1 week ago
Ebooks, despite being easier to access, quicker to arrive, sometimes cheaper, and easier to store than physical books, have never managed to outsell physical books. In fact, they do not even come close. Explore the possible reasons why this might be the case: material nature of print, satisfaction of flipping a page, ability to show books off, an examination of the differences between platforms (Kobo, Kindle, etc.), e-platforms (Kindle app, Google Play Store, etc.), and file types viability (epub, pdf, etc.), and the aesthetic/artistic parts of the physical book.
Article about ebook sales: (link) you prefer reading an,print on paper still wins.&text=“The book lover loves to,the rest of the world.
Good start. Can you supplement with some statistics on the sale of print books vs. ebooks? – Stephanie M.4 weeks ago
Perhaps another point of discussion could be the artistic elements of books. The different kinds of binding, the cover art, etc. – Samantha Leersen4 weeks ago
I know that a study had been done, where reading comprehension on computer devices was lower when compared to physical books. Perhaps people are aware of this issue intuitively on some level. Just a thought. – J.D. Jankowski1 week ago
You might also want to explore some benefits ebooks have over printed books, to flesh out the argument. For one thing, they allow readers to choose fonts, font sizes, line spacing, margins, etc. Readers can even opt for the text-to-speech function (when available). These choices provide a flexible format that can be more accessible to readers, especially those who cannot read traditional printed books – Mya1 week ago
Perhaps one could, as you've already indicated, analyze the physical nature of completing a book. Dog-eared pages, bent spines, handwritten notes along the margins, etc., all contribute to the 'reading' of a novel. Can the ebook hope to replicate or replace this physical relationship between reader and text?Additionally, what is the impact of looking at a screen? The screen might appear as paper, but the reader always knows they are viewing something electronic. Does this change the way a reader might read a text? For instance, word-finding tools are immediately present within a ebook, whereas one must actively search for something specific within a physical text. Is the presence of tools something that helps the reader in their understanding, or does it hinder progression by allowing readers to read 'easier'? – hooooogs1 week ago
For many sitcoms, including applause and laughter after every punchline is something of a staple. Laugh tracks, or ‘canned laughter,’ have been used in comedic television programmes for decades. However, many shows are also filmed in front of a live studio audience to produce the same effect.
Evaluate the impact that filming before a live studio audience has on the programmes which use them. Moreover, how does this compare to the artificial laugh track? Is real laughter better than fake laughter? Or, are the criticisms ultimately the same? Such criticisms could include that the laughter is forced for unfunny jokes, it breaks the fourth wall, or it unsettles the timing of a show
When building an argument, specific examples of T.V. shows should be discussed. The writer should choose specific scenes to analyse in order to demonstrate how they have been directly impacted by the choice to film in front of a live audience, and how their reactionary noises are used within the show. Try to limit the amount of personal opinion here, and have your argument based solely upon the artistic criticism of the shows themselves.
Perhaps another important element to explore is the decline of studio audiences and laugh tracks in sitcoms in general. Ever since shows like Sex and the City, Curb your Enthusiasm, and Arrested Development pioneered the single cam approach, it's become much more the norm in the medium (the last time more than one multi cam sitcom was nominated for the Outstanding Comedy Emmy Award was 2005.) Whether for flexibility in shooting, less reliance on punchlines, or less restrictive genre conventions, comedy seems to be headed in that direction more and more, leaving both live audiences and laugh tracks in the dust. – Double U1 week ago
Analysis on the joys and failings of the reboot, addressing all female reboots, sequals, or revivals, such as Oceans 8, Gilmore Girls Revival, Twin Peaks revival, etc. It is easy to be swept up in the excitement on nostalgia, but it often doesn’t deliver. Lets look at why we cant always take that fuzzy feeling to the bank, by observing the box office reports as well as the public response and universal criticisms found in most of these films.
For decades, audiences have witnessed pieces of text translated into film adaptations, such as Dracula, Murder on the Orient Express, etc. Writer participation within the film making is usually nonexistent or very minimal, which is found to be strange considering they are the ones who have created the story, characters, etc. Literature translating to film will most likely continue but should the writer be more involved within film making?
Note: there are quite a few films where the author of the literature serves in a consultative role. Examples of this are the author of Inspector Morse in the eponymously-named series and the author of the Twilight series. – J.D. Jankowski2 weeks ago
Three thoughts: 1) There is quite literally an entire field of academic study -- Adaptation Studies -- devoted to this exact premise. I'm having a hard time picturing what a short article with such a general scope might be able to add to the discussion that hasn't already been well-trodden territory in that field's many journals and monographs. If you're interested in reading some introductory material on the subject, I'd strongly recommend either "A Theory of Adaptation" by Linda Hutcheon or "Film Adaptation and Its Discontents" by Thomas Leitch. 2) If the intended focus of this article is the question of authorship, and particularly the lack of creative involvement the authors of source texts typically have in the creation of adaptations, then why do you only mention long-deceased authors (i.e. Bram Stoker and Agatha Christie)? It doesn't seem very likely/possible that either of them will have much input in contemporary film adaptations of their novels. Living authors by contrast, retain copyright over their works, meaning they get some degree of choice over who is given film-rights to their books. Even when they don't have screenwriter or consultant credits on the finished film, the fact that they sold the rights to such-and-such studio and/or filmmaker arguably acts as somewhat of a tacit endorsement, no? 3) J.D.'s suggestions are certainly more instructive, and there are no lack of similar examples. A few that immediately come to mind are GRRM's consultant role on Game of Thrones, Mario Puzo co-writing the screenplay for The Godfather, John Patrick Shanley writing and directing the film version of Doubt, etc. The list can go on and on. However, what I think might be more compelling -- and perhaps more relevant to the issue you seem to be raising -- are instances wherein the original authors are famously displeased with the films made out of their books. I believe this to have been the case with Milan Kundera's reaction to the adaptation of Unbearable Lightness of Being, as was Umberto Eco's to that of The Name of the Rose. (Interesting that both of these cases concern quintessentially postmodern novels, in which the form and content are inextricably linked; that said, Vonnegut apparently really liked the Slaughterhouse-Five movie, so who knows?) If you want to go even further back, prior to copyright restrictions, Dickens was famously displeased with stage adaptors in his own time writing and producing theatrical versions of his novels. What especially concerned him was when they did so prior to the novel's completion in monthly serialized publication, forcing these playwrights to make wild guesses at the endings … sometimes correctly, sometimes not (see Karen Laird's "The Art of Adapting Victorian Literature, 1848-1920" for more details). Anyway, hope some of that helps. – ProtoCanon1 week ago
I'd suggest doing a lot more research on what is actually done when adapting films from literature. Generally the author may not be in a consulting role (for instance when not alive) but there are always organisations that have copyright over the text. A great example of this is the Tolkien Society that has to approve any pitches relating to any films or series that are based on Tolkien's plethora of literature. – cjvisser7 days ago
In the film True History of the Kelly Gang, a fictional take on the outlaw Ned Kelly’s life, relations between Britain and members of the Commonwealth (in this case, Australia and Ireland in the 1870s) play a central role. Themes of displacement begin with Ned’s Irish-born parents’ (especially his mother’s) sense of alienation in Australia and distaste for anything that reeks of British influence. This feeling continues with Ned’s propulsion into the role of “man of the house” when his father dies and then when his mother secretly attempts to sell him into servitude for some quick money. Derision of authority figures partially stems from forced separation from or abandonment by one’s home (whether it is one’s country or familial circle).
In connection with relations between nations of different power dynamics, gender plays an important role here as well. Despite the reluctance to perform an expected role, there is a strong male desire to be powerful enough to defend female honor from outsiders (i.e. the sexual exploitation of Ned’s mother and sister) that culminates in the Kelly Gang’s string of police-related murders. Ned is encouraged to “Die a Kelly” and give up his own life for his mother, even if it is at the expense of his unborn child and its mother. Ned’s entry into gang life begins as a “Son of Sieve,” an Irish rebel who dons overtly feminine dresses into battle to appear crazy and, therefore, more frightening. By the end of the film, in contrast, Ned Kelly is finally captured after wearing heavy, uber-masculine “bulletproof” armor in a gunfight that results in the bloody massacre of his men.
What connections are made in the film between male and female dynamics and Britain’s relationship to members of the Commonwealth? How does simultaneous suicidal devotion to a reigning power and an internal aversion to fighting someone else’s battle with the promise of little to no personal benefit play out? What does the film have to say about these opposing tensions and their consequences within this fictionalized depiction of Ned Kelly?
Upon Œdipus’s self-imposed exile from Thebes for being the reason the city held a divine curse (on account of his marriage—unwittingly—to his mother Iocaste), his sons fight a civil war (Œdipus at Collonus) to determine who will rule Thebes. The result is that both sons kill each other by each other’s hand in battle. Creon becomes king (Antigone) and refuses burial of the rebellious son, and orders that anyone who would bury him to be executed. Antigone, the sister of the brothers, assisted by their sister Ismene, buries the body. Creon initially orders her imprisonment and execution. He vacillated at this decision but too late as Antigone and Ismene committed suicide to highlight Creon’s unjust actions.
Analyze how much of this is the result of Œdipus and why this is the result. Is it the result of Œdipus’ union with his mother? Or is it his curiosity (See Œdipus Rex)? In these plays, do the children suffer from the father’s sins, or are they the authors of their own tragedy? Bear in mind that the mindset of Ancient Greece held that any wrongdoing any person committed was under strict liability (intent does not matter; the act itself is good or evil). What kind of critique, if any, does the author Sophocles (a citizen of the Athenian Republic, which held the heart of Hellenic democracy) make of the rule of kings. Could this be a critique on the rule of the Spartans (Athens’s historic rival; a monarchy)?
Today, it’s common for writers to use Meyers-Briggs, Kiersey, Enneagram, or another personality test metric to type their characters, or at least to determine how characters might act in certain situations. Even if writers don’t consciously do this, their characters can often be "typed." For instance, many people discuss the Meyers-Briggs or other types of characters in popular series like The Hunger Games, Harry Potter, Percy Jackson, and so on.
In exploring literature, what personality types do you think come up most or least, and why? For instance, do you think authors tend to create characters based on their own personalities? Are you attracted or repelled by certain types of characters–say, a bookish yet adventure-seeking character like Jane Eyre, vs. a "trickster," street smart character like the Artful Dodger?
By the way, the ISFJ is definitely in the realist camp. In general it would be the N-types gravitate toward the idealism. – J.D. Jankowski1 month ago
I've found that especially in YA literature, the main character is the clichéd portrayal of 'nerd' or 'introvert' - i.e. shy, wallflower, bookworm, etc. In some literature that starts out this way, this character often turns out to be more confident and outgoing than previously believed, thus becoming more likeable in the subjective eye of the reader. While it seems to be quite popular in modern fiction, I lean towards liking the characters that appear to be introverts and bookish and actually are. – MishaniK2 weeks ago
I feel like sensory (Se and Si) types tend to show up more in YA stories because the narrators often describe their immediate surroundings without getting too big into abstractions or making elaborate connections out of vague ideas (like someone with Ni would do). – Emily Deibler2 weeks ago
Lolita, when it was published in 1955 (after much delay) was received by a hostile combination of abhorrent dismay and critical acclaim. Similarly, Salman Rushdie’s The Satanic Verses upon release in 1988 received both popular and critical praise but enraged a considerable portion of the Islamic community that resulted in a fatwa being placed on the author. More recently, the Netflix film Cuties was met with a #CancelNetflix response while the efficacy of the film’s intentions are still hotly debated. NITRAM, a film that explores the worst gun massacre in Australia’s history, has also faced significant objection.
These works are a small example of art that attempts to discuss problematic issues in the public domain. In varying degrees, they all portray uncomfortable representations of social problems. Where does the line lie with the representation of problematic themes in works of art? Does a work of art with the platform of Netflix have more of a responsibility to stay within the confines of non-controversy? Or, conversely, because of its platform, should this be the very arena that tackles problematic social issues?
An interesting angle for this article could be the role of cancel culture within the discussion. Do responses such as #CancelNetlfix inhibit the willingness of artists to attempt to tackle problematic issues and what is the consequence of this in broader social discourse?
Another example that jumps to mind is Jean-Jacques Annaud's 1992 film 'The Lover,' starring Tony Leung and Jane March. In the book, the unnamed female lead character, played by Jane March is 15. March turned 18 shortly after shooting began and (apparently) Annaud delayed shooting the sex scenes until after March's birthday. – Amyus3 months ago
The 1980s was a great decade for children’s movies. From The Neverending Story to The Princess Bride, from Return to Oz to Chitty Chitty Bang Bang, young audiences had all kinds of new cinematic stories to whet their appetites. Some movies, like ET and The Black Cauldron, went on to become classics (or "cult classics") and achieve great fame even if their initial box office performances were less than stellar.
However, the kids’ movies of the 1980s are famous–or infamous–for scaring kids, too. On YouTube especially, but also other forms of social media, you can find detailed discussions of which films and moments from this decade were the scariest and what effects they might have had on kids. As adults, millennials might look back at these movies and wonder, "What were we, and our parents, thinking?" But we still hail these films as classics, and mainstays of the children’s cinematic canon, so to speak.
Choose one, or perhaps two, of your favorite scary ’80s movies for kids. What made them memorable? What made some scarier, thus "better" or "worse," than others? Has cinema "softened" too much toward kids since the ’80s? If yes, what could it do to bring the edge back (do we need/want it)? Why do you think scary moments from kids’ movies stick in our minds, and what would it take to create such memorable moments now?
I remember the scariest 80s movie to me, as a kid, was Gremlins. It was hardcore and uncompromising, with some grotesque violence, threats of animal abuse, and most memorably the bomb-drop that there was no Santa Claus after a horrible story told by Phoebe Cates about her father's death. Gremlins was absolutely uncompromising in the realm of harsh reality. Since the eighties, mainstream cinema has doubled-down on the disturbing for adults and spares kids the slightest wink of real-world danger for the most part. The bit that seems especially odd to me is the total refusal now to kill the villain. I think children's movies are an incredible medium, or were, but there's no element of conflict anymore, which A, never gives kids that cool opportunity to see something frightening in a movie, and B, never gives kids the chance to form their own moral stances and see the clash between real good and evil. By lightening the conflict of children's cinema's stories, kids are left to believe that good and bad can always find common ground. By always letting the villain live, kids never feel that triumph anymore. Bring back the bad guy and whack him. – HankMelluish2 weeks ago
The word Bildungsroman is often used interchangeably with the term coming-of-age when describing growth-oriented literature. However, they are not necessarily the same. A Bildungsroman text is one that focuses on the psychological growth of a character. It follows said character from youth to adulthood, especially as they find themselves in difficult situations. Coming-of-age, however, is more of a broad umbrella term for any story about growing up.
Through using one or more Bildungsroman and coming-of-age texts, the writer of this article could explore this difference. Some points to consider are the way a Bildungsroman is structured in four sections (loss, journey, conflict/growth, and maturity). Also, the way a Bildungsroman focuses on the entirety of youth, not just a small portion of it.
Conversely, the coming of age text chosen should be used to show the ways that it is different from a Bildungsroman (such as, for example, focusing on only a month or year of youth). An article explaining these differences, with examples, could be an informative and educational read.
I was always kind of under the impression that a Bildungsroman was a subset within coming-of-age stories. As in, every Bildungsroman is a coming-of-age story, but not every coming-of-age story is a Bildungsroman. – Debs1 week ago
Modernist texts are often heavily fragmented – the plot is jumbled and does not follow a simple beginning to end chronology. This can be off-putting for many readers as it can make a story hard to follow and less immersive.
However, what are the benefits and what does writing in fragments achieve? An article could look at a selection of texts that are fragmented and offer an analysis of what this particular structure is doing.
For example, in Kaddish for an Unborn Child by Imre Kertesz, the plot keeps circling back to the same line, its repetition representing the repetitive trauma it has caused the protagonist. Or, in The Corpse Washer by Sinan Antoon, the plot is broken up by page long chapters detailing the nightmares had by the protagonist which can show how they interject in his life just as they have interjected into the plot.
There are many works of literature that fragment the narrative and do so for thoughtful and strategic reasons. Thus, exploring texts that do this meaningfully could be an interesting read!
I suppose in literature that would be food for thought. But, I can emphatically say that it occurs in film as well. Take for instance the film Raging Bull. To the untrained eye or first time viewer, the boxing scenes appear fragmented, or improperly edited. In fact, it is a deliberate technique known as image collision. Effectively what it does is arrange a sequence of scene cuts with no apparent flow between them. The viewer is left to fill in the gaps or smooth over the perforations in the actor's activity and the camera movement. In the process, the audience is drawn into the cinematic spectacle before them. I would be interested in knowing if this a common practice in literature as well. (Aside from the obvious example, Alice in Wonderland.) – L:Freire6 months ago
Interesting. Modernism was a reaction against the inflexible confines of Victorian literature that preceded it. The motif of the circle, as in Kertesz's text, is an alternative to the traditionally linear conception of experience. The Modernist's realised that individual experience is not as simple as a traditional linear narrative with one major point of conflict; we think back, we reconsider, we hypothesise. The Modernists simply reflected this reality in the forms of their works. – hlewsley4 months ago
I find fragmented writing to be very confusing, but very intriguing as well. A reader following a straight line can get tiring and boring. Putting in fragments adds not only a timeline to a story, but also adds depth to characters, settings, and plot. The reader is able to tie things together themselves rather than have someone tell them which is more entertaining. – devdroses2 weeks ago
I don't really see "fragmented" stories as innately more confusing than linear ones. If you think about it, any story that starts in medias res or uses flashbacks--especially more than a couple of times--is making use of non-linear storytelling. That being said, probably one of the most infamous "fragmented" stories is The Trial, a novel by Franz Kafka. In that case, the reason why it's so fragmented is because the story was discovered after the author's death, and he hadn't managed to complete the story or put the pieces in order in the first place.Another interesting example of non-linear storytelling is in the movie Memento. The protagonist of that movie suffers from an inability to make new memories, and so the entire story is told in reverse, with the later events being shown first and the earlier events shown later, so that the audience can realize how confusing and misleading it would be to live in such a way. – Debs1 week ago
Analyse the importance of travelling to experience other cultures on the creative writing process (either your own experience or an author you are familiar with).
I think it would be good to include the aspect of travel as not necessarily only the aspect of exploring other countries and cultures, but to use 'travel' as a metaphor for stepping outside of our comfort or familiarity zone even in everyday life, and thereby creating more depth and experience to draw upon in our writing. – MonicaGrant2 years ago
Stepping outside of the world you know and into the unknown or the other worlds we’ve only read about is essential to unclogging writer’s block. As MonicaGrant said it’s also about getting out of your comfort zone, mentally. Traveling allows you to open up to these new spaces in your mind. It gives you new perspectives and issues to expand upon. Traveling gives you the opportunity to tell the people’s story of them that may not have a voice. – Jailel2 years ago
I agree with the sentiment that "travel" us a metaphor for stepping outside of one's comfort zone. Furthermore, an author travelling and exploring the unknown lends proper authenticity in regards to escapism, a trait that so many, if not all creative pieces, aim to have readers experience. – TahliaEve2 years ago
I'm wondering if this relationship might be more reciprocal than the suggested topic allows. What if creative writing is what encourages people to travel? – kelseyodegreef2 years ago
I definitely like this idea as I think many on this site could relate to the ideas expressed and would be interested to hear another's input. Especially when analyzed through the work of a few great authors of the past. – RJSTEELE1 year ago
Travelling I always feel can be taken both from a figurative and literal perspective as what one does in promoting their individual growth. The individual experiences of every writer play significant role in how their works turn out, and as such exploring not only the literal notion of traveling from one place to another, but also the mental traveling one endures when dealing with day to day life would be interesting for discussion. – ajaymanuel1 year ago
An example that could be drawn upon is Steinbeck's Travels with Charley: In Search of America. – EJSmall1 year ago
W.G. Sebald’s Rings of Saturn is an interesting read that could tie in will here – Samantha Leersen7 months ago
Most games these days are released as either one finished piece at a final price or at an earlier stage at a reduced price. But occasionally – as with the newly rebooted Hitman trilogy – a finished game is instead divided into pieces and sold separately over a period of time, resulting in a sort of TV/Video Game hybrid wherein players experience shorter segments of gameplay over a long period of time. Could this style of release pose new creative opportunities for games, and if so, what might they be? Does a game have something to gain by releasing in this way?
Is this like the Mass Effect trilogy, 3 games with an overarching story and characters? I am a bit confused by the term episodic game trilogy. – Sean Gadus3 weeks ago
Agreed with Sean’s point. The biggest culprit in this broad category would be sports games from Electronic Arts (FIFA, Madden et al.), which have yearly releases. – J.D. Jankowski3 weeks ago
A good game to look at that attempted a sort of television/gaming hybrid was Remedy Studios "Quantum Break," which incorporated actual episodes that responded to a player's choices in the game. It's a very unique approach and not one that I believe worked very much in it's favor -- the characters that showed up in the television segments did not make an appearance in the actual game, which led to a big disconnect and stops the momentum of the experience dead. The applications of this formula should be expounded upon, but it should actively affect how the game itself plays rather than vice versa. – Runestrand1 week ago