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The New Collectathon--Too Much to Do?

Breath of the Wild and Tears of the Kingdom are newer Legend of Zelda games that feature open world mechanics and the return of the collectathon, in a sense. A collectathon is a type of video game where there are items and objects to collect in order to either progress in the game or obtain an upgrade. An older example of a collectathon would be Banjo-Kazooie or Jak and Daxter. In Breath of the Wild, the collectathon element of the game is Korok seeds, except there are about 900 to collect in the game. Tears of the Kingdom increases that number.

The topic taker should see if this newer collectathon element is too much to do for the player. The topic taker is free to examine other newer forms of collectathons than the two mentioned in this topic. Research points to include:

– The time it takes to do these collecting elements

– The reward for completing the entire collection

– Player feeling about the collecting element in the chosen game or series

– The topic taker is free to also include an element of the psychology behind why collectathons work, if they wish.

Links to get you started:

Breath of the Wild Wiki: (link)

Tears of the Kingdom Wiki: (link)

An Explanation of Collectathons and how they transformed: (link)

A brief list of modern collectathons: (link)

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