Contributing writer for The Artifice.
Junior Contributor I
Why Do We Just Want to Be Pixelated BillionairesIn modern games, the connection between capitalism and virtual realms reveals intriguing dynamics. An engaging aspect lies within the intricate economies crafted within these digital landscapes. Many of us feel broke in the face of the allure of accumulating virtual wealth, even in the game world. How inherently capitalistic is this? Consider the Smooth Love Potion (SLP) within the realm of Axie Infinity or the coveted PLEX of Eve Online. These alternative currencies serve as beacons of virtual prosperity, beckoning players to pursue the coveted status of rich players. In the vast majority, if not all, modern games, players willingly invest their hard-earned dollars to acquire these alternative currencies, which can be far more valuable than traditional forms of wealth within the game. The acquisition of extravagant skins, weapons, and treasures becomes a symbol of status and achievement, driving players to strive for in-game riches. Amidst this pursuit, it is essential to understand the motivations that fuel such dedication. What really lies beneath the surface of this quest for virtual wealth? This article will delve into the intricate ties between the virtual and the real, the motivations that propel players, and the profound implications these virtual economies have on the broader scope of the gaming industry and its connectedness with the realm of capitalism.
|
Resident Evil: Transformation in the Pursuit of Power | |
Eroticism in Japanese art might look vulgar from a distance but is truly elegant when you take a closer look. The Japanese have an admirable sense of displacing natural elements, like pine trees and rocks, in their art and making them symbolic of a greater meaning. Never knew the part about phallic imagery, though! If any of you reading this article are interested in erotic art, check out Korean art as well. I wouldn’t say there’s an abundance of erotic themes in Korean art, but there are indeed comical images like monks peeping at naked women. | Japan: Art, Eroticism, and Religion |
Absolutely reminds me of the food from Escape From Tarkov. The little details of the food (like condiments) and the smooth motion of the character eating the food really takes that extra mile. That attention to detail makes the game stand out from the numerous shooting war games. I agree with GTA being greatly detailed. I feel like the creators of the game really put a lot of effort into the game to make it feel realistic. | Why Do Some Games Create an Unforgettable Impression? |
Interesting article, and Resident Evil is indeed one of the best game franchises to ever have been released. Resident Evil 7 BIOHAZARD was by far my favorite because every villainous character to appear in the game was distinctly different from the other characters, so the game didn’t get boring despite being extremely long. I’m looking forward to further releases from the franchise, and also check out Resident Evil on Netflix, it wasn’t half bad!