Contributing writer for The Artifice.
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Play Fighting: The Emotional Release of Competitive Fighting Games
As a fan of fighting games and someone who has been described as "overly competitive," I would like to see someone’s take on the idea that allowing people to essentially fight out their problems virtually is as rewarding as any physical confrontation. I have friends within the FGC (fighting game community) who work out all their aggression for the people they hate by playing them at a round of Street Fighter or going a set in Marvel Vs. Capcom. While they never throw a punch, they claim to feel all the satisfaction and their opponent all the humility as their chosen character beats the other. I have felt this feeling before, but I would like to challenge someone to put it better in words, or at the very least comment on this phenomenon.