Contributing writer for The Artifice.
Junior Contributor I
The self created narrative in video gamesWhen gamers play video games, it is common that they begin creating their own narrative, or story, through the game. For example in Fallout 3 it is common that players will horde certain items, or wear certain armor for their own reasons. I played Fallout 3 as a samurai, only using a sword and wearing samurai armor. I created the narrative that I was a samurai in the world of fallout and played according to that narrative, restricting the use of guns, stimpacks and anything else. I've created this note to hear your personal narratives that you've created in playing video games. Have you created your own back story to your character in Skyrim, or only drove red cars in G.T.A. Leave me a note!
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Loneliness in Fallout | |
The violent thread is there to pull, but “Four Rooms” is missing from your analysis. If you haven’t seen it, it’s refreshing compared to the drama we are use to seeing in QT’s movies. But the violence is still there, great article. | The Work of Quentin Tarantino: Quality Over Quantity |
This was an interesting take on the effect writers have on their audience, the pilgrimage is such a beautiful action. I can’t wait to see how the future generations approach this concept. As writers move more to online gathering places I wonder if websites will become places of pilgrimages. | Literature Places You Should Visit |
I’ve written a related article on fallout about story telling, and narrative. I think creating a narrative through your character that embraces being alone can be just as satisfying as playing as a character that constantly needs to see and speak to people.