Jesse

Jesse

Jesse is a Sr Lecturer of Management at the U. of Melbourne. More importantly, he is a big nerd who enjoys Dungeons and Dragons, Minecraft, superhero movies, resin casting,...

Junior Contributor I

  • Articles
    0
  • Featured
    0
  • Comments
    3
  • Ext. Comments
    3
  • Processed
    0
  • Revisions
    0
  • Topics
    1
  • Topics Taken
    0
  • Notes
    1
  • Topics Proc.
    0
  • Topics Rev.
    0
  • Points
    38
  • Rank
    X
  • Score
    X
Sorry, no posts matched your criteria.

Latest Topics

4

Modern Superheroes as Our Myths and Legends for Future Scholars to Consider

Scholars look back on the myths and mythological figures of ancient societies to understand the cultural, sociological, psychological, and anthropological aspects of those societies. Those myths and legends indicate the issues, concerns, and priorities of the day, as well as perhaps the character and values of the people who perpetuated them. Will the comic books and superhero films of our day serve the same purpose for scholars of the future? If so, what conclusions might they draw about us? To what extent will those conclusions accurately reflect who we really are?

  • Hey. Thank you for the topic suggestion. I want to make one thing clear. Before discussing anything else, it's crucial to address the question of whether or not we can properly grasp ancient societies without imposing our own values, viewpoints, and way of life on them. The same principle applies when we consider how others could view us in the future: Are we truly capable of thinking via their lenses? How specifically? Or is it simply pure speculation? When this question has been addressed and it appears feasible or at least practical to carry out such an exercise, it is recommended to make a more general statement about heroes and their relationship to the situation of people in cultures throughout history: do these heroes, putting aside all other factors, reflect the condition of individuals in such societies as we examine them? If not, should scholars reevaluate how much they rely on these characters to establish sociological, psychological, etc.-level claims? – Samer Darwich 2 years ago
    1
  • Comics and films are cultural products and expressions that will and should be read as such in a possible future, not as "myths." Myths are something different and they don't exactly work like it is suggested here. – T. Palomino 2 years ago
    1
  • Comics will definitely, even if inadvertently, be useful for future scholars to depict the times of our day. – Montayj79 2 years ago
    2
  • You might already be aware of the link, but some of these ideas remind me of Henry Jenkins's work about fandom. I just mention it in case you think it's worth looking into :) – Caylee 2 years ago
    3

Sorry, no tides are available. Please update the filter.

Latest Comments

Jesse

I like this analysis and the suggestions. As I read through your article, my initial thought was that most of what you discuss likely applies to many creative professions. And upon even further thought, I would imagine that this can even speak to many professional — even corporate — positions.

Writing in Isolation during a global pandemic
Jesse

Very interesting article! I hadn’t thought about LARP as a path to practice and develop empathy, perspective-taking, and even self-exploration, but it does certaintly seem to be a great (and fun!) tool toward these ends.

LARP and Society: Changing Perspectives on 'Geek Culture'
Jesse

Excellent points here! D&D can have such a positive influence on not only our youth (for the educational merits you point out), but on people of all ages. The game is ideal to encourage cross-generational bonds, as players young and old (and in between) can embark on adventures together. I enjoyed the article!

Dungeons & Dragons: An Educational RPG