Bloodborne and the grotesque feminine.

Bloodborne, the 2014 game from FromSoftware is a game ripe for exploration. One element worth delving into is the nature of femininity within the world.

The ways in which the player is force to confront the cruelty in which women and female coded NPCs are treated with regards to the game’s world. Elements such as the "blessings" of the old ones force the player to view the horror of a world where women are specifically targeted for cruelty.

The nature of the blood within the universe is also worth exploring with regards to origins of the blood and the people born of it.

  • I love Bloodborne and would love to claim this article to write, but I haven't played it in a while and the only three female characters I remember are Iosefka, Eileen, and Lady Maria and I wouldn't know where to start in terms of talking about their "grotesqueness." However, the obvious connection with women and blood (you know what I mean) could be an interesting avenue to take for the prospective author. – LeoPanasyuk 12 months ago
  • Bloodborne is my favourite game and I think this topic is really worth exploring. One key character who would be great to write about is Arianna and how she *spoiler* literally gives birth to an old one if you follow up her quest line — players are then faced with the choice of whether to kill her. Lady Maria would be an excellent choice for discussion, as well as Vicar Amelia. – Patrick 11 months ago
  • LOVE this topic!! I am so keen to read this article when it has been done. It would be really cool as well to consider ideas of feminine suffering and pain and the fetishisation of this in media. – Zoe Odessa 11 months ago

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