How Geralt's perpetual poverty in Witcher 3 fits into the context of the big budget game industry

CD Projekt Red purposely designed the economy in Witcher 3 so that Geralt can never get stinking rich. For a game built for a paltry 15 million, what does a poor protagonist mean in a multi-billion dollar industry?

    Want to write about Games or other art forms?

    Create writer account