Video games that require or encourage violence are prolific. There have been countless studies on whether the violence of such games has psychological impacts. But, what are the moral implications?
Using a selection of games that involve violence, consider whether it is morally wrong to 'physically' harm a virtual character. Explain why.
You could argue either side of this argument, or argue that the moral implications differ depending on the situation. For example, perhaps some forms of violence are more acceptable than others (e.g. fighting vs. murder). Or, maybe there's a difference between harm the game tells you to inflict to complete an objective, and the harm you choose to inflict but has no bearing on your completion of the game.
Ensure sound justifications are provided for whichever stance you take. Relevant philosophical discussion would complement this topic well.
Dealing with morality in anything encapsulates a very broad landscape, so I think the focus should be on video games where violence is so easily accessible or even promoted. Some franchises that come off the top of my mind would be Grand Theft Auto, Assassin's Creed, Elder Scrolls/Fallout, or even Infamous because these games have built-in consequences for committing morally "wrong" actions.
There could also be an inclusion of games with multiple endings that rely on a player's "good" or "bad" choices such as any of the Telltale Games, but even then that might require an entirely different essay.
Personally, I believe this topic could be made into 2 essays: one about games with easy ability to commit violently "wrong" acts and how they punish players who commit them, and games that embed the moral and ethical dilemmas of violent situations through its storyline. – Daniel Ibarra4 years ago