The Minecraft loophole: a library of banned journalism

In 2020, Minecraft transcended the gaming sphere and became a medium through which to read banned journalism. A project started by Reporters Without Borders, the library holds work by censored journalists all across the world, with some of their most dangerous writings embedded and available to read right there in the game.

In a world that grows more and more fond of censorship and bookburning, how are video games (minecraft in particular as a recent example), and other media being used to subvert the attempted erasure of political commentary? What opportunities do video games open up which circumvent censorship in ways that didn’t exist before? What does this subversion look like in a digital landscape? Feel free to take some of these questions and run with them!

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