I live with my wife and 2 children. I have a bachelor's degree from Ohio University. I enjoy sci-fi and write mostly short fictions.
Junior Contributor I
The Growth of "Point-and-Click" Gaming.
As game developers cut costs on flashy graphics and powerful game engines, story, creativity, and unique aesthetics are becoming vital. Consider "The Wolf Among Us" from Tell Tale Games. There is action in the game, of course, but only in a minimalist sense. The game’s strength is in story telling, a signature "look", player choice, and voice acting. Still, at its core, the game is a new take on the old school point-and-click detective games (think Carmen San Diego). Is this a sustainable model? Can these sorts of games and developers continue to compete with blockbuster games like Mass Effect, Halo, etc?