Contributing writer for The Artifice.
Junior Contributor I
Community feedback, discussion and input: how it influences game developmentI have been following the seemingly trouble wrought story of the game Destiny 2 with interest. Many have stopped playing, listing lack of in-game incentive as a primary cause for their leaving. Some fans have even reverted to playing Destiny 1, claiming the game is superior to the sequel. Bungie recently held a ‘community summit’ in an attempt to address player discontent, and continually update what they call a ‘roadmap’ to increase perceived development transparency. Bungie is not the only developer who has met trouble in trying to appease angry players who have their own ideas about the direction a game should take. My question is this: how transparent should game developers be when it comes to the creative process of game design? To what extent does community feedback and discussion help or hinder the eventual product?
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Ni-Oh - More Than Just A Foreigner Hero | |
The Switch is a great console that continues to get better as the game library expands. Just picked up a copy of Donkey Kong Country: Tropical Freeze for some multiplayer platforming goodness! A tip of the hat to the SNES platforming of yesteryear. | Mario Kart 8 Deluxe is the best showcase of the Switch's potential |
I’m a fan of the remaster. Looking forward to checking out the Devil May Cry HD collection, DMC 4 was my introduction to the franchise. Still a little torn when it comes to remakes. Square Enix’s Secret of Mana remake released this year is a good example. Reviews seemed to consider the 1993 original as a superior game. It will be interesting to see if Square can avoid this when we finally get our hands on the Final Fantasy VII remake. | An Abundance of Remasters: Originality in the Gaming Industry |
Found a copy of this book at a garage sale for next to nothing. Will consider this a recommendation to start reading!