Dimitri Adoniou

Dimitri Adoniou

Graduated from my Bachelor of Creative Writing at the University of Canberra. I love writing! Obsessed with Nintendo, Screenwriting, and Anime. Follow me on Twitter @Dadoniou

Junior Contributor III

  • Lurker
  • Sharp-Eyed Citizen
  • ?
  • Articles
    1
  • Featured
    1
  • Comments
    20
  • Ext. Comments
    8
  • Processed
    5
  • Revisions
    3
  • Topics
    2
  • Topics Taken
    1
  • Notes
    19
  • Topics Proc.
    37
  • Topics Rev.
    3
  • Points
    354
  • Rank
    X
  • Score
    228

Latest Articles

Latest Topics

2

The Empowerment of Women in Mad Max Fury Road

After recently watching Mad Max Fury Road for the first time (I know, I’m late!) I was astonished and kind of amazed by the movie’s representation and empowerment of it’s female characters. The primary cast is made up of heavily pregnant slave brides escaping from their tyrannical homicidal maniac warlord of a "husband" as Mad Max and the excellently-done female character: Furiosa. Watching all the intense action scenes where the pregnant women actually play a huge role in helping fight off the antagonists was really something new, and showed how the femininity of these women empowered them in this cruel desolate world. Their bodies belonged to them, and a huge reason for their desire to escape is to protect their unborn children from the abusive husband who treats wives and children like slaves and possessions. This inherently feminine anti-patriarchal rebellion is honestly the last thing I expected from the Mad Max series – which usually features a lot of exploding cars. That said, there were still a fair few exploding cars…

So what does everyone else think? Does Mad Max successfully empower it’s female characters through these horrible situations, or is it perhaps wrong of the movie to even put these girls in these dangerous and horrible life situations?

I feel like there’s a reasonable argument for either side, honestly.

    1
    Pending

    Wrecking Ball / Hammond - Design Genius or Just Plain Absurd?

    Blizzard has just unveiled it’s latest addition to their line-up of heroes in Overwatch: a hyper-intelligent hamster in a mechanized hamster ball. Yes, you read that correctly.

    We have had robots, animals, people, and people in mech-suits in Overwatch before: but this takes it to the next level. Hammond’s design and in-game iabilities are unlike any other heroes and he brings something entirely new to the table. Hammond rolls up into a ball, and rolls around the stage at high speeds – and uses a grappling hook to attach onto the environment to become a sentient "Wrecking Ball." The way this character uses the environment and the in-game physics engine is fun and new in so many ways – but has it gone too far?

    The problem with characters/abilities who interact with environments and physics in multiplayer games is that it almost always leads to glitches and exploits. Look at Symmetra and Mei for example who create stage hazards which have been known to cause all kinds of glitches and exploits (the ice wall and teleporter glitches).

    Is this character’s unique toolkit an asset that helps Hammond stand apart from the rest – or is it just going to be a glitchy balancing nightmare as we all try to avoid a giant swinging ball on the pillars of KOTH maps like Numbani and Lijiang Towers?

      3

      What do we want out of Metroid Prime 4?

      This is something that’s been a discussion point with some peers recently, and I was wondering if someone else had some extended thoughts regarding it.

      What do we want out of the next Metroid Prime title?

      I mean we can safely assume that it will be a first-person shooter with puzzle-solving elements like past Metroid prime titles… but could we also expect an overhaul at all? And to what extent? Will they throw everything out the window and make it a bejeweled-based action horror game? Or will they just abandon some Metroid traditions and maybe put in more of Prime 3’s ambitious but flawed cinematic cut-scenes? It’s hard to tell. Mostly cause I don’t know what I want either.

      Breath of the Wild wowed me with it’s perfect blend of embracing old Zelda traditions, while experimenting with some wild (no pun intended) ideas. Can we expect the same of Metroid? Or will it perhaps just be a return to form with some typical but fun Metroid gameplay?

      • I am so excited for this game but we haven't seen a second of gameplay so far. Additionally, there was the rumor that Bandai Namco Singapore was developing the game, not a Nintendo first party developer. – Sean Gadus 2 months ago
        1
      • I think something akin to Metroid Prime 3 will be the best, and with plenty of planets and locations to explore. I would like something similar to Other M's action takedowns but with the gameplay of Prime. Although I have to wonder if they're going to have an emphasis on story like the 3rd. – platinummad 2 months ago
        1

      Sorry, no tides are available. Please update the filter.

      Latest Comments

      Dimitri Adoniou

      Speaking of consequences and time inbetween… RECENT SPOILERS BELOW!!!

      How about that after credits scene in Antman and the Wasp! I thought that was very well done.

      Infinity War: Consequences and The Times In Between
      Dimitri Adoniou

      It’s nice to see an article tackling the contentious How I Met Your Mother finale now that it’s been a few years.

      I sit at a weird place with the end of HIMYM. I think the last episode had some great ideas and moments – but it’s ultimately held back by the season that precedes it. I found the last season to be abysmal, as it stretched a wedding out for nearly the whole season – which was super forced and awkward and just didn’t make for good television.

      THEN, after making us all suffer that season they almost immediately (at least in screentime) get Barney and Robin to divorce after their wedding! It’s a complete slap in the face after having to suffer through a terrible season focused on a single wedding, to then have the marriage fall apart instantly. It makes the season feel meaningless. (Well, ti certainly did for me…)

      But I liked a lot of it too! Ted and Tracy work well together, and him meeting up with Robin at the end was satisfying. The show’s a mixed bag, and it’s good to see how people feel about it even after a few years!

      How I Met Your Mother - Who Was Ted Really Meant To End Up With: Tracy Or Robin?
      Dimitri Adoniou

      Took the words out of my mouth! Both relationships are valid and important in telling the story.

      How I Met Your Mother - Who Was Ted Really Meant To End Up With: Tracy Or Robin?
      Dimitri Adoniou

      The indiscriminate luck is actually a really powerful force I agree. For everything it can give, it also can treat the player pretty badly…

      Fire Emblem Heroes: A Case Study of Nintendo and Mobile Gaming
      Dimitri Adoniou

      Gacha systems are often very insidious, I agree.

      Fire Emblem Heroes: A Case Study of Nintendo and Mobile Gaming
      Dimitri Adoniou

      Some people like playing Heroes on their tablet, I hear. But when I’m out and about and don’t have anything else to do, it’s nice to have Heroes on my phone 🙂

      Fire Emblem Heroes: A Case Study of Nintendo and Mobile Gaming
      Dimitri Adoniou

      The numbers certainly speak for themselves!

      Fire Emblem Heroes: A Case Study of Nintendo and Mobile Gaming
      Dimitri Adoniou

      That’s true actually.

      But in a recent update, they’ve streamlined a lot of the menus to at least be clearer than most mobile budget MMOs. Whenever I boot one of those up, I get lost in the first menu screen… FEH is at least relatively simple, even if it ends up being on the plain side with it’s menus and UI.

      Fire Emblem Heroes: A Case Study of Nintendo and Mobile Gaming