Hey, I'm Gabby. I have a wide variety of interests that span across way too many categories. I'm passionate about writing and looking to improve!
Junior Contributor I
The Relationship Between Animation and its AudiencesAnimated TV shows over the last decade or so have been following a certain trend. It would seem, that if an animated show is popular (let's consider for example, Adventure Time–having spawned numerous types of merchandise, comics, and video games), despite having some sort of intended (I use the term loosely here) audience of younger viewers (exampled by what network may pick up a show, like Nickelodeon or Cartoon Network), it grows a larger audience in older viewers as well, the "unintended" audience. What could cause this? Is there a notable trend in TV shows this happens with, like Steven Universe, Star Butterfly vs. the Forces of Evil, and so on? (Important to note the differentiation between shows such as these and those that have an older audience in mind, like Futurama and Bojack Horseman).
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Games as Art: Displacement within the Art Gallery | |
This was absolutely incredible. Never before have I seen such an in-depth and riveting piece on choice in video games. Great job. | Bioshock and the Illusion of Choice in Gaming |
I really enjoyed reading what you had to say! Before this, I was easily grouped up with others who saw the butterfly as a symbol of the butterfly effect. But now seeing the butterfly as a representation of Chloe makes so much more sense and really speaks to the essence of Life is Strange’s story. Great read! | Animal Symbolism In Life Is Strange |
I’m glad I’m not alone in thinking this topic needs more attention. I’ve previously written on the topic before, but you’ve opened my eyes to a lot of good points that I previously had not considered. Great work!