She/They Black Queer writer currently living abroad. Working on games and making art.
Contributor III
"I Don't Like ****, I Don't Go Outside" An Exploration of Depression"I Don’t Like ****, I Don’t Go Outside" is the sophomore album by Odd Future Alum, Earl Sweatshirt. Despite maintain a level of darkness in his tone and instrumentation, Earl is distinctly alien from his former self. Gone are the edgy shock-lyrics of cannibalism and murder, replaced instead by a vulnerable young man drowning in depression reliant on drugs and alcohol to keep himself going. What is it to be a celebrity? A chosen one at that, to be the idol of millions of people you’ve never met while isolated from your friends and family. The album speaks to the thin veneer of happiness success can really be. Earl was often a center piece of the fandom from the "FREE EARL" days and yet it doesn’t seem as though the freedom was very liberatory. The lack of hope and overwhelming sense of abject bleakness from Earl speaks to the hollow nature of what was gained by his fame and his regrets seem innumerable as each song on the album falls further in further into an inky blackness of despair. That then begs the question, what does this album serve? Is it just a self-exploration or can there be some universal message garnered from the album? What can be said of Earl and his developments as an artist? What of the raised awareness about depression and how it can shape and distort a person’s view not just of themself but of the world around them.
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Locked | Analyzing Analog HorrorAnalog Horror refers to the genre of horror created with the aesthetic of Analog technology, that is to say shot on video, "found footage". Within the subgenre there exists quite a number of breakthrough hits such as "Backrooms" "Local 58" and "The Mandela Catalogue" What draws people to this genre and what can be said about the genre tropes and themes? What is the appeal and is there a lesson that can be garnered from the creation of these works?
Taken by alexpasquale (PM) 1 week ago. |
The Death of the WesternWith the rising discontent with the MCU as seen on many social networking apps and film and television critics, a revisiting of the last truly dominant Genre of Westerns which held control of the box office landscape never before seen and only really eclipsed by the current superhero/comic adaptation market. What in particular made the western so popular and what in specific lead to the box office death of the genre? What were the politics behind the genre, the economics, and actors both in a gamesmanship context and a performative context. |
Ideology and a problem with Superheroes.Superheroes, are presented as by their nature disruptions to the "natural order" of the world. That is to say many are presented in worlds more or less analogous to that of the reader, either in the urban setting or something that perceivably realistic. But, this presents a disruption to the world they exist within. Many heroes are, in some interpretations, read as virtual gods amongst men, invulnerable, nigh unstoppable, with only "benevolence" as the check against them dominating the world. How does a world function similarly to our own while also inhabited by a living god or gods? Many exist only in reactive states, that is to say, many heroes and their stories are written to respond to "crime" or "disasters" but rarely are we presented with them proactively pushing for some sort of shift. How does this materially affect their world? How does a world of heroes and supervillains, one of constant impending doom have any sense of normality? How can that world even function? Part of this can be blamed on the medium, crime being punished is an easier comic to sell than crime never happens, but that reinforces the idea of crime without interrogating the why of crime. The material conditions, not to mention the motivations of criminals within worlds of sentient nuclear weapons is rarely examined. Returning to the core question, superheroes exist in worlds similar to our own, but how in fact is that possible? How is it that a world where Superman and Batman exist is virtually the same as a world where they don’t. How is the world of Marvel, with aliens and spirits, and devils, and sentient robots not dissimilar entirely to the world that exists today? How do writers square the circle that is the "status quo" ? Status quo being read as a world that has enough parallels to the real world to be read as similar to our own. A sense of normalcy that can allow for the reader to feel connection with the world of the heroes. How can you reckon with the fact that the existence of these walking myths has little impact on their worlds? The writer could interrogate the idea of the superhero as it compares to the prior age of myth, but the more challenging question would require some understanding of the main universes of some of the major comic book publishes and their distinctions and similarities from the real world along with speculation/analysis of why or even how those similarities exist.
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Gilgamesh and shooting the shaggy dogShooting the shaggy dog refers to a bleak ending at the end of a drawn out story. Doing so can create a sense of realism as seen in movies like Chinatown but can also create a sense of apathy in the audience if every turn makes the world worse and the the stories conclusion is just more of that. For the writer, the Manga Gilgamesh is a pure example of shooting the shaggy dog. The plot is a world of darkness and depravity and the story’s conclusion leaves off with the question what was all of the suffering for? What was the purpose of the story if the ending doesn’t just drive home the point that the world is bad, but makes it clear that it can never be good?
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The Outer Worlds, a centrist's critique of capitalism.Outer Worlds, made by Obsidian of Fallout New Vegas acclaim, is a open world RPG where you exist in an alternative universe where capitalism is even more unregulated than it is today. Within the world of OW however there is little to be said in response to capitalism. In a future where "science" is good on it’s face, marauders commit crimes because crime, and the world itself is limited by the imagination of the writers, what is displayed is a critique of the world not for ideological reasons but for practical and efficiency reasons. That is to say, Outer Worlds can lead the player to see some damning indictments of capitalism, but it will never allow for anything in game aside from a moderate reformism. And that is a curious line to draw. What indeed can be said about advancement for advancement’s sake when the human cost both in universe and out is seen as only worthwhile if it’s apolitical. Where revolution is on its face dismissed for it’s idealism, but "progress" is revered for making the future better.
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The "Actual" meaning of EncantoEncanto as a film was one of the better received Disney animation in recent memory, from the music, to the character designs, to the narrative resolution and heartwarming interplay of all of the characters in the family Madrigal. Though, for all of the popularity of the film there was a bit of controversy in the "proper" reading of the plot. While there is a clear examination of intergenerational trauma from Abuela to Mirabel and all of the family in-between, some have read the film with as allegorical to the experience some in LGBTQ community have experienced. This disagreement led to a decent amount of intercommunal conflict on many social networks about the proper way of reading the text, but is their an actual proper meaning to a film? Does authorial intent matter? Is it "wrong" to read the text in a way more relative to oneself? There is quite a lot of room to discuss the racial and cultural perspectives of the various angles of the argument of the actual meaning of the movie.
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Pending | The Legacy of Ken Penders and Archie's Sonic the HedgehogA retrospective on the comic run of Ken Penders, his various additions to the Archie Sonic the Hedgehog comic for better and for worse. Analysis of his writing style, character tropes, creative choices and limitations while contextualizing it in comparison with the greater Sonic media franchise. Exploring what made Ken Penders so valuable at the beginning of his run with Sonic, how he became so reviled by many in the fanbase and his current media presence after his departure.
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Disney, The Little Mermaid, and the Politics of “Woke” in a Polarized World | |
Disney, The Little Mermaid, and the Politics of “Woke” in a Polarized World | |
![]() Most people probably don’t care. Conformity is inevitable if you live in a society. Idk, some old people are stupid but that can be/be read as ableist. Using language that doesn’t demean people for things outside of their control is admirable, if a bit challenging at times. People use to say the r-slur all the time that changed, people used to use “autism” as a substitute. That changed. Language changes. | Disney, The Little Mermaid, and the Politics of “Woke” in a Polarized World |
![]() I picked up this manga after reading your article and I have to say, you definitely did a good job in highlighting what makes Denji unique in the scope of most shounen protags. I don’t know if I’d say the new, as that implies a genre shift but he’s definitely unique as compared with his contemporaries. | Chainsaw Man and the New Shonen Protagonist |
![]() Noted. | Disney, The Little Mermaid, and the Politics of “Woke” in a Polarized World |
![]() How do you know if you won’t like something without watching it? | Comedy: When the Jokes Go Too Far |
![]() Thank you. | Disney, The Little Mermaid, and the Politics of “Woke” in a Polarized World |
![]() Exactly. | Disney, The Little Mermaid, and the Politics of “Woke” in a Polarized World |
Black Adam is DC. Warner Bros.