As Games have evolved, they become more and more cinematic. Cutscenes that are directed using filmaking knowledge, and interactive series such as ‘The Walking Dead’ and ‘The Wolf Among Us’ are essentially interactive choose-your-own-adventure films. So my question is this- as Films yearn to draw the audience in more and more through interactivity, will they start to become much like games- or is the age of games over? Is the future of CoD an interactive action film with occasional quick-time segments?
Awesome topic. You should use the game Night Trap to show how games and movies can interact. – TheTylerHudson5 years ago
I've actually thought about this myself. It's almost like both, film and games, are missing something. In games, we are slightly deprived of a filmmaker's vision, but that vision or voice can sometimes steer people away. On the flip side, some viewers are intrigued by a filmmaker's vision more than they the film's subject matter. In film, we are unable to physically interact.Being able to physically interact versus a filmmaker drawing you into his/her film might be an interesting angle.It almost seems like there is no reason why we, the viewer, aren't granted the opportunity to be a part of a film. Having that interaction might be what gives the viewer a true connection with a film and its subject matter.Further, games aren't as linear as they once were. Some games have multiple endings, while others have no defined ending. – MDanielewski5 years ago
This is an incredibly interesting topic. Games and films are both consistently in the eye of society, and the both of them can be seen as partners of the other. So many of these things can slide seamlessly into the other, which could spark a pretty decent debate. Personally, I think the majority of society likes the idea of seeing a game follow a film, because then they can live with and as the characters they fell in love with during the movie. – briannahardy5 years ago
This is an interesting topic and I would say that games might outlive films. Cinematic displays and the filmmakers vision are constantly being incorporated into games; Halo and Final Fantasy are excellent examples of this. It's interesting because both fields are dynamic, yet games seem more likely to wither than film, as film seems to be a constant staple of popular culture. Yet, if gaming integrates more elements of film into its production, it almost seems desirable that people could choose to interact with cinematic games more in the long run, whereas film is not interactive. If anything a merger of the two mediums could be interesting, such as Scorsese directing the new Halo. – JamesNeff5 years ago