Video games can often be addicting, and it can be very tempting to play for long periods of time without stopping. To stop this, some games (mostly those designed with kids and families in mind) will implement features designed to stop players from going overboard and playing for too long. This can be a pop-up message noting that you’ve played for quite a while and should take a break (such as those seen in Wii games like Wii Sports) or a feature integrated into the game itself (such as the iconic phone call from your dad in Earthbound). These types of features serve a useful purpose, especially when it comes to games for kids whose parents might want to regulate their screen time but also for anyone. But of course, they also break immersion and can feel frustrating. This article would discuss the time-out features of video games, and their positives and negatives.