Teaching video game "form & theory" at the university level

We cannot deny the impact that video games have made and continue to make on our popular culture. Consider the evolution of the gaming industry. How, in fact, has it evolved? How has it become more mainstream? What do video games offer us emotionally, mentally, and sometimes physically? What can we learn from video games that we can apply to every day life, as well as in our intellectual and educational pursuits? After analyzing these factors, consider how (and perhaps, if) video games should be taught, possibly someday at a university level. What universities might already do this, and how do these courses operate? How are they taught? What do they offer?

  • While I (a professor) haven't taught a full class dedicated to video games, I have included them in my lessons. I would love to see a full pedagogical article dedicated to this topic. It would be strongest if the author has, in fact, taught the topic or is a teacher at a college level than if the article were written in hypotheticals. – Christen Mandracchia 3 months ago

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