Dominick White

Dominick White

An aspiring author and general jack of all trades. Attending college for a degree in digital media communications.

Junior Contributor I

  • Articles
    0
  • Featured
    0
  • Comments
    3
  • Ext. Comments
    3
  • Processed
    0
  • Revisions
    0
  • Topics
    1
  • Topics Taken
    0
  • Notes
    1
  • Topics Proc.
    0
  • Topics Rev.
    0
  • Points
    32
  • Rank
    X
  • Score
    21
    Sorry, no posts matched your criteria.

    Latest Topics

    5

    How To Approach Dissenting Morality

    When we see a moral dilemma presented in creative mediums, we will all generally pick a side. People have their own moral compasses that dictate how they might react to a given situation. With Bethesda’s new title "Wolfenstein II: The New Colossus", a controversy of sorts arose with the games marketing campaign for being blatantly "kill Nazi’s". This is a game that is reflective of the tense current day political atmosphere in the United States; one that had some more conservative gamers taking offense to it. To them, it was seen as a blatant political statement by Bethesda in taking sides and being "politically correct". To more liberal gamers, it was pointed out that in American culture, Nazi’s, by the definition of World War II, are the bad guys and they always have been. "We’ve been killing Nazi’s in this series for many years now. Why should it be an issue now?" was a common response.

    So the following question came about as a result: How might you, if you could, handle a story if it tells a tale of an individual of a dissenting opinion (perhaps if it takes a political siding), and convince everyone, regardless of personal views, liberal/conservative or otherwise, to still enjoy it just the same? And can this be done effectively and appropriately at all without angering one side or the other.

    • That's a good topic. For me, general morality and specific political identities are different things. I don't know if I would have a lot of success convincing someone to play (and enjoy playing) a game that references a current, real-world political identity in a way that conflicted severely with that other person's own beliefs. Generally, sure, we might be nice people but still enjoy playing bad people in games and might do things in games that we would never do in real life. That's not the same thing as reflecting specific political views. I guess my strategy in that argument would be to talk about what games are and how they work, allowing us to do explore things we don't normally explore in real life. That argument may not get very far, though. Sometimes we don't want to explore something. I know I would have a hard time enjoying playing a character who was a hardcore white supremacist who wanted to get rid of whole groups of people. – JamesBKelley 6 years ago
      0

    Sorry, no tides are available. Please update the filter.

    Latest Comments

    Dominick White

    Now I am a female to male transgender myself, as well as being gay. But I feel that the overt political awareness is almost a tad too strong in the media. Now I am fully supportive of LGBT representation in our media, but I feel like it needs to be less obvious. I feel that these directors are putting in these characters for the sole reason to say, “look! We have gay characters! Look how progressive we are!”

    That’s fine in one way, but on the other end, a lot of times these characters only struggle has to do with their sexuality/gender. If a character is gay, their biggest struggle is abuse, coming to terms with sexuality/gender, or perhaps their relationship problems. Their purpose of a character is solely to be gay or transgender. That being said, I would much rather see a quality character of LGBT minority over quantity.

    Transgender Characters on Television: Quality vs. Quantity
    Dominick White

    Jonathan, I have been a long time follower of your work on DeviantART, so firstly, I would like to congratulate you on your first publication.

    I feel that even if the film/show/etc is violent and or possibly scary, it should be able to be viewed by children so long as it is intended for younger viewing in the first place. Even if they are scared by what they are seeing, I believe it toughens them up and allows them to experience stronger emotional scenes from such an early age that it allows the child to understand the emotions that come along with them at an earlier part of their life, which could be important to their emotional growth.

    Should Children's Films be Dark or Light?
    Dominick White

    After playing “Journey” for the first time this last week, I, as a strong supporter of the idea that video games can be art, have come to the conclusion that sometimes less is best. What one person deems as being artistic will vary from person to person, same as like going through an art museum, but video games easily hold the same potential.

    Games as Art: Displacement within the Art Gallery