Professional procrastinator/Blogger on the side/ lover of all things animated/Bachelors in English with a concentration in creative writing/ promoter of chill vibes.
Has Body Positivity gone to far?
In 2020, during an appearance on BuzzFeeds "AM to DM" Julian Micheals (Personal Fitness Trainer) was criticized for comments she made about singer/rapper Lizzo. "Why are we celebrating her body? Why does it matter?…’Cause it isn’t gonna be awesome if she gets diabetes". At the time many accused Micheals of fat shaming, but Micheals went onto explain in future interviews that it wasn’t about what people found attractive. That she had a concern for what we as a culture were valuing. She had an issue with us being okay with a health problem that could lead to further health issues like "diabetes". This does not appear to be an isolated incident either. As there have been calls for more diverse body types appearing in media (whether it is video-games, movies, comics, television or advertisement) to help spread body positivity. We have seen comics like "Daughter of Starfire", "The ‘New’ New Warriors", featuring large bodied superheroes. And more recently we have seen the premiere of "Lizzo’s ‘Big Grrrls’ " a show about big bodied women competing to be backup dancers for Lizzo. A counter argument that is often brought up is how media (television, comics, games, etc.) will often overly promote physically fit bodies and how many believe it can be just as damaging. The problem with this argument is that both the hyper acceptance of large bodies and the need to fit what society deems “healthy” is believed to lead to unhealthily results. Making this counter arguement a logical fallacy known as tu quque. In both situations the hyper marketing of a certain body type is believed to lead to negative results, so it doesn’t invalidate Julian Micheals criticism of Lizzo, and vice versa. This once again brings us to the question: are producers of visual media (video-games, comics, television, or advertisement) responsible for their viewers, mental health, self-worth, and body image? Should those who work in visual media try to promote a healthy body image? Are they responsible for what becomes a cultural trend? Or is it on the individual to manage their mental health, self-worth, and body image?
The magic of dubbing
Often times, when an anime is dubbed people, will say the dubbed version is inherently inferior to the original Japanese. Which in the case of many early 80’s to mid 90’s I would agree with to an extent. Often times the voice acting is poorly directed and cheaply done with amateur actors, but I believe that changed largely due to Dragon Ball Z. The massive popularity of Dragon Ball Z brought more money into the localization process of many Japanese products when they were brought over to the west and this can be seen in how the dubbing of Dragon Ball Z. Despite these improvements why do people continue to believe that dubbed anime is inherently inferior to the subbed version? Both types of localization have their own strength and weakness, so why does the western anime community hate over the other?
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