Contributing writer for The Artifice.
Junior Contributor I
Watching A Film Alone vs With CompanyWith film being more accessible on personal devices such as laptops, tablets and phones, movies are just as likely to be viewed in solitude as with family or friends. How great would the impact of those around you be on the experience of watching a film?
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Angela Carter's Beauty and the Beast: Building a Feminist Romance | |
In my opinion, Infinite satirizes game endings the same way Bioshock (the first one) does to choice. Like you so eloquently said, Bioshock foregrounds the fact that we never truly have any choice in the game– despite our impressions of them. Infinite criticizes the player for expecting the choices made during the game to affect the ending by having only one (as opposed to the original Bioshock’s multiple endings). Infinite shows that choices can be significant without affecting the ending; they intrinsically matter because it characterizes Booker/the player and creates your individual experience. In a sense, the ultimate goal of the game is not to reach the ending, but for the player/Booker to spend time with Elizabeth in a way that is unique to every experience. | Bioshock and the Illusion of Choice in Gaming |
Interesting read. In the series finale (“Felina”), Skyler says to Walt that she doesn’t want to hear him say that he ‘did it’ for the family anymore, to which he replies: “I did it for me.” Do you think this is Vince Gilligan trying to challenge his ‘good will’? | Breaking Bad: The Appeal of Walter White |
Great read. I love Angela Carter, and I thought that you explored both stories quite well. I particularly enjoyed your take on white snow and roses, two recurring symbols throughout her collection.