Contributing writer for The Artifice.
Junior Contributor II
The role of philosophy in videogames
Bioshock and objectivism. Braid and determinism. Senua’s sacrifice and free will. Videogames frequently borrow concepts and tropes and sometimes are based entirely around philosophies. In what is eventually a limited medium – as one has to ‘win’ the game – is this a misguided attempt to elevate an ultimately flawed art form? Or can videogames be an entry point towards encouraging philosophical thought in others?