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How Has Coronavirus disease (COVID-19) Impacted The Video Game Industry?

Coronavirus disease (COVID-19) has become a huge public health topic that has affected many facets of human life this year. One of the entertainment industries most affected by the virus has been the video game industry, which is a global, interconnected industry. A variety of conferences (like E3 and GDC) have been cancelled or postponed, cancellations of major E-Sports events and even game delays (Virtuos Studios recently delayed the Switch Port of Outer Worlds) due to complications related to the virus. Other thoughts would be to explore how Coronavirus disease will impact the production release of Next Gen consoles that are currently on the horizon.

  • Great topic. If I were writing an essay on it, I don't think I'd be able to resist somehow bringing at least references to at least one video game about epidemics or infestations. – JamesBKelley 4 years ago
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  • Oh, so timely. Love it. I think it would also be interesting to see if there have been any other big events in recent history that have impacted the video game industry -- natural disasters, other crises, etc. I can't think of any off the top of my head, but it would be interesting to see if there's any point of comparison. Definitely want to read this! – Eden 4 years ago
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  • This would be a good topic to write about. – OkaNaimo0819 4 years ago
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  • In addition to the cancellations, I'm interested in hearing how playing games has changed in the face of COVID-19. Who's playing more, or less? Who's discovering new games? What do gaming audiences want now? Why? – Stephanie M. 4 years ago
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