Hunter

Hunter

Hunter is a graduate student at the Centre of Digital Media in Vancouver BC, holding a Bachelor of Architecture from the University of Oregon.

Junior Contributor I

  • Articles
    0
  • Featured
    0
  • Comments
    3
  • Ext. Comments
    3
  • Processed
    0
  • Revisions
    0
  • Topics
    1
  • Topics Taken
    0
  • Notes
    1
  • Topics Proc.
    0
  • Topics Rev.
    0
  • Points
    29
  • Rank
    X
  • Score
    19
Sorry, no posts matched your criteria.

Latest Topics

2

How Games Can Help Us Cope With Death

Addiction is a sore topic surrounding games these days, and tests to prove or disprove this notion are a dime a dozen. But what about the positive effects of videogames? I want an author to write about something deeper than "Games Improve Reflexes" however. I want an author to explore how games can help someone cope with death.

The death of a loved one, mortality as a whole, and the representation of death in videogames. Does a game help a player cope with death by drawing them away from thinking about their own mortality with a compelling story? Or can it convince players that death is just another part of life? Can it convince players that the death of a loved one can help us appreciate those that are still alive? Can it even show us what it means to live?

  • I think alternative gaming could be useful in this discussion. See The Graveyard and Bientôt l'été. – chandlerwp 9 years ago
    0
  • Telltale Games like "The Walking Dead" and the "The Wolf Among Us" encourage players to learn to live with the consequences of their actions by autosaving after every decision, thus making it harder to reset and make a "better" decision. This could be seen as a way of learning to deal with real life issues -such as the death of a loved one - head on. – troble 9 years ago
    0
  • the obvious work to reference here is "that dragon, cancer." radiolab did a great podcast on it that could be useful: http://www.radiolab.org/story/cathedral/. – weebil 8 years ago
    0

Sorry, no tides are available. Please update the filter.

Latest Comments

Hunter

Like the first Halo evolved the first person shooter, the genre is evolving again with series like Call of Duty leading the genre’s charge. Players can get their simple fix with that title. In the meantime, 343 is taking its other direction because they sense their fanbase is shifting. A lot of gamers grew up with Halo, and fighting on just another Halo just won’t cut it anymore; but the lore, and its compelling locales and characters, might.

Halo's Mystery Is Quickly Becoming An Endangered Species
Hunter

I think you misunderstand the Joker. He’s insane because he has no morality at all. He really doesn’t care. Saving people’s lives, killing them, it doesn’t matter as long as it riles up Batman.

And while we’re on the topic of supervillains from comic books, I think you’re right that Marvel isn’t known for having good villains outside of Loki. Civil War did a good job making a very human bad-guy. And Ultron wasn’t a bland villain, he just didn’t get enough screen time. Overall, the less interesting villains are probably a result of just having too much packed into one movie.

Superhero Villains and their Struggle with Morality
Hunter

Bond in many ways is a superhero: he shares an identity across multiple actors and franchises, and he’s primarily a symbol. Just like Marvel reinvigorated superheroes, Bond’s writers need to figure out where his character can cater to audiences best. They may want to take some advice from Marvel, even.

Why was Spectre a Disappointment?