SUNY Potsdam English major. Peer tutor. Reviewer/news writer/podcast host/copy editor for HeyPoorPlayer.com. Hopeful future novelist/webcomicist. Coffee enthusiast.
Junior Contributor I
Until Dawn versus Life is Strange: Same Effect, Different Butterflies
Until Dawn and Life is Strange are both video games this year that have tackled the idea of the butterfly effect. Both are cinematic adventure games with a heavy focus on narrative, and both are built around the consequences of choices the player makes. Does one game do things better than the other in this regard? Does Until Dawn lack a unique mechanic when compared to Life is Strange’s time-travel powers, or does the latter overcomplicate things? Which game creates a better network of cause and effect, and which does a better job of maintaining that web?