Serious writer by day, video game/media writer by night. Goofiness entails.
Junior Contributor I
Does In Game-Romance Have a Legitimate Place in Games?
Throughout a growing number of games (one blaring example being Bioware’s Mass Effect or Dragon Age series), players have the option to "romance" a character, through completion of side quests, dialogue, gifts, etc. What does this add to the game, if anything? Does it take anything away?