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The Appeal of the female characters in Arcane: League of Legends

Ever since "Arcane: League of Legends" came out, the praises haven't stopped and are still keeping the show alive in people's minds. Even months later, people are still loving its story, characters and storytelling because it has come out in an era where diversity and an agenda have now convinced screen writers and comic book writers that it was enough to make a good story.

So many things stood out in "Arcane", but one of the most important was the way female characters were written. Violet, Caitlyn, Jinx, Councilman Medarda… they were written and characterized in a way that made them both appear strong and weak at the same time. Circumstances of the story showed their vulnerability and their strength in a matter of 'Show, don't tell' that has been lost these past few years in movies and TV shows where they have female leads.

This begs the question as to what else could have made these female characters so appealing to the public upon the release of the hit Netflix series. What has made them stand out so much in "Arcane: League of Legends" among the throng of other female characters? How has the writing of the show made them special and quite unique in their own way?

  • Arcane is an excellent show. There are a host of well developed female characters in the show (as well as male characters). I think that one of the things that make the characters so great are that the characters all have clear goals, desires, and fears that they are dealing with throughout the season. Rather than simply being a love interest or minor background characters, each of the characters has their own arc, with nuanced exploration of who they are and what they want. – Sean Gadus 3 years ago
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  • I find this really interesting. I watched Arcane through twice; once alone and once with my parents. Watch through one I found myself in adoration of Councilman Medara. Arcane fascinatingly has no inherently right or wrong people; they are borne of their ideas and upbringing which shape their decisions (like real people). I find other shows haven't really done this with women to the same extent, haven't given them the space to be debatable or mildly disagreeable but still very likeable. It also helps that it's rare in this type of media to see a person of colour with this depth of character. The second time was a bit different. It came with a few insensitive remarks from my father about character design, mainly how they're depicted in similar ways to his eras sex icons were portrayed. I don't necessarily agree, and I doubt these designs were made entirely for this purpose and yet his comment has me thinking about how much their likeability is tied to their character design, and would we like them less without Jinx's iconic braids or V's build. I'd say no, Caitlyn's outfits aren't too remarkable and I love her character's progression. – Zephyr 3 years ago
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  • This is a great topic, I have re-watched the series multiple times. The way the writers deal with gender in the story is very unique in how they neutralise gender stereotypes, with not only the women but also the men. I particularly applaud how they show Vi taking many hits, and showing the ugly side of violence that isn't often shown on female characters. – TheResearchPixie 3 years ago
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  • I think female characters are seen as more appealing because they finally get the representation in video games. – hafsakhan310 3 years ago
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  • I definitely agree that the female characters in Arcane stand out from other films and tv shows I've watched. They have actual depth and personality. We have strong, capable characters like Vi and Caitlyn who we actually want to root for. We have an interesting antagonist like Sevika who is respected by someone with the kind of power Silco has. None of the female characters (including even Mel and Jinx) are treated as if because they are women they have a less important role. They're just treated as people with their own trauma, expectations, motives, etc. Many of the women in the show exist, not to serve some arbitrary purpose or to prop up a male character, but because they are important to the story. – AnushkaJ 2 years ago
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  • Having female characters as the main characters for a show, which came from a game, which is not only male-dominated, but often sexist within the gaming community, is a very smart move from the producers/Riot. League of Legends players, along with many other consumers of this show, cannot deny how amazing the story was, and how amazing the main characters' lives were portrayed and I think this was really a powerful way to combat the negative perspective of women in games. Well done Riot, and lovely article! – Aleyna 2 years ago
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The nature of Self in Centaurworld

Centaurworld is a Netflix animation about a Horse that is magically transported to the titular Centaurworld, in her journey not just to get back to her home but to fight the Nowhere King and save both her world and Centaurworld.

In the story, the audience see Horse change in a physical sense going from a sharp anime-inspired design to a softer, rounder more western cartoon inspired design but also in a sense of self as she identifies so much as the horse of her rider, that when the two come in to conflict it serves as one of the many emotion highpoint of the series finale. Horse, breaks the identity she had imposed on herself but at the same time embraces it.

The Nowhere King serves as excellent contrast, as the character is introduced as a malevolent spectre, one of no approximate time or origin, and with what seems like a clear goal of escape. As the series reveals though, The NWK shares an origin with another character and their lack of acceptance of self leads to endless suffering for the NWK. The inability of one to accept themselves becomes the inciting incident for the near destruction of two worlds in the show.

Points of analysis can be the Horse's difficulty in accepting changes, their concern for the perception others, name their Rider may have for them, the various Centaurs and their own discoveries of self, the idea of ego death and how Horse is literally surround by light as she lets go of her previous identity of self, how it parallels the tragedy of the NWK.

  • The point regarding the names was crawling around the back of my mind when I happened to watch a few episodes--mainly, Horse is named Horse, Rider is named Rider. As if they were stock characters in a generic action movie, but obviously the series inverts this. Not sure where I am going with this thought, just was wondering how you were planning on addressing that aspect in your analysis. – alliegardenia 3 years ago
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Steven Universe and Fascism

In Steven Universe, the diamonds are fascist dictators responsible for the death and genocide of millions of gems. They establish a caste system, engage in biological warfare and experiment on their subjects. And yet, by the end of the show, all this is undone and forgiven. Does SU undermine the impact of war and fascism? How can SU's view of fascism be contextualised outside of the show? How should children's shows depict war without sugarcoating its atrocities?

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    Disney's Live Action Remakes: Who are they for?

    Many of the live-action remakes and reimaginings of classic Disney cartoons add elements that are not in the source material. Often these elements further develop characters, especially secondary ones, in meaningful ways. Jasmine is made to be more independent, Maleficent is sympathetic, as is Cruella, the Beast finally has his own ballad to express his love for Belle. But who are these remakes aimed toward? Adults who were children during the Disney renaissance? Do these reimaginings intend to capitalize the millennials' nostalgia? Or are they opening the door for children to access older films that Disney fears the kids will be unable to appreciate otherwise?

    • Disney is likely just milking its IP as much as possible without needing to create a unique story while capitalizing on star power and shorter conception to final product turnover with a fleshed-out live-action remake. The remakes are for-profit and fill out the limited Disney+ content as it cannot compete directly with big brands like Netflix or Amazon for serialized content but the remakes can be something to advertise for months and keep subscribers on board between the fewer and further between original animations that they are famous for but take a decade to create. – AislynS 3 years ago
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    • I think the major issue is that they're trying to both honour the past and create something new. And they should probably lean more toward the latter. They're going to make money regardless. But at the same time, they shouldn't aim towards making something more relevant or political. They should go back to the core story and how it can be reinterpreted, not restated, both subtly and drastically. Don't try to sell the message, try to sell the spin. – JSJames 3 years ago
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    • In my opinion, Disney is running out of ideas and this is the only thing they can come up with. While I used to love Disney as a kid, my tolerance and likeness toward them is almost nonexistent. Their story lines are weak, they can't go 10 minutes without singing, and they overkill on mass consumer products. Why don't they tell a story without singing in it? Why don't they bring on new writers that have wild creative abilities? For once I'd like to see an actual story be told by Disney instead of singing and preaching. – Audry 3 years ago
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    Children's Animation and "Bad Behavior"

    A recent social media meme reads, "I heard a woman say she won't let her kids watch Peppa Pig because it encourages bad behavior like jumping in puddles. I saw Road Runner and haven't blown up anyone yet."

    Laughs aside, and whether the account is true or not, this does bring up how concerned adults have become about children's behavior, where that concern is coming from, and when that concern is or isn't justified. For instance, there are parents who sincerely believe Peppa Pig is a bad influence. Others have excoriated every series from Caillou (whiny, bratty behavior) to Fancy Nancy (melodrama) to Sofia the First, Elena of Avalor, and The Lion Guard (too much emphasis on royalty, princess mentality).

    Is children's animation actually encouraging bad behavior, or do adult audiences focus too much on instances of normal childlike actions? Do any of today's animated shows have good messages, about behavior or anything else, and what are they? Which animations are the best and worst when it comes to presenting characters and behavior kids should emulate? Discuss.

    • This is an interesting topic for discussion. In my experience, it's not so much the television shows themselves that are the problem, as that parents aren't doing the nurturing and moralizing that they used to. If parents aren't there to provide their kids with a value system, the kids turn to media, including television, to make sense of the world. Ultimately this creates a feedback loop, where the TV programs pander to what they think the children will like in order to make money, and therefore cut them off from their parents' values even more. – Debs 4 years ago
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    • In absence of a role model, with absent parental figures, children look at the next best things and absorb "the babysitter." Jim Carrey's character in the titular Cable Guy seems less fiction and more reality with all the avenues the younger generations are inundated with messages and values. What is worse than clashing with the values of a family, is the lack of any role model at all and adopting whatever flips up on a screen. I grew up watching everything from Loony Toons, Saturday morning cartoons, Toonami, animé, etc., but my parents were there to decompile the content instead of letting it ferment in my spongy prepubescent brain. I have a feeling that there is a similar vein here as in the "videogames make people violent" where accountability is placed on environment and OTHER people, never the individual's personal agency in internalizing and later acting on values. – DancingKomodos 4 years ago
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    • I think some children's animations are bad to watch, simply because they add no value to the child's development in moral character. Shows like The Amazing World of Gumball are simply visual drugs with little or no beneficial moral message for children to learn from. I'm disheartened to see that most kids' shows these days are overstimulating visuals without a good story, character development, or moral lesson. I recently read a book called "Tending the Heart of Virtue" by Vigen Guroian. He argues that it doesn't necessarily matter how "badly" a character acts in these stories. What matters is the journey they go on and the lessons they learn along the way. Take the classic telling of Pinocchio for example. The wooden puppet is a terrible role model for children, but he is not rewarded for his bad behavior. Instead, he learns that lying and refusing to take responsibility for his actions turns him into a donkey and sends him into the belly of a whale. In the end, he learns from his mistakes and receives the gift of becoming a real boy. – skylarjay 3 years ago
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    Adults Watching Children's Animation

    Inspired by the resurgence of Avatar: the Last Airbender (and soon the Legend of Korra), there seems to be a pretty big subset of adults/teenagers watching more and more children's TV (particularly animation) entirely of their own accord. What is the benefit of this, and why do we keep coming back to them? What do these shows have to offer us as adults vs as children? Who are they made for, really? And what, if anything, are the downsides?

    • As an adult who watches animation, let me say this is a great topic. For me, it's about nostalgia and relaxation, mostly. I do notice though, that as an adult, I think more deeply about certain characters and themes than I did as a kid. Hey Arnold is a great example; it's a kids' show on the surface, but wasn't afraid to go dark and deep several times. – Stephanie M. 5 years ago
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    • I think this a great subject. I've written on this topic while in College. And while cartoons in the western countries are typically targeted at children, animation originally wasn't intened for kids. It was often used for satire or comedy. Often talking about mature subjects like race, war, and class struggles. But Cartoons were really expsenvie to make. So talking about politics wasn't popular, due to it alienating a portion of the cartoonist audience. It wasn't until Hanana Barbera and Walt Disney built their cartoon empires around using their cartoon character's as marketing pieces to sell merchandise. That's when we started seeing a shift in how cartoons were used/viewed. It became popular to target kids cause you could sell toys, cerals and other products. Cartoons studio's often partnered with advertising/toy compannies. I think you consider looking at markerting for this topic as it completely changed the landscape of cartoons, for better and worse. As cartoons couldn't survive without it, but this is also the reason we don't see many cartoons marketed at adults. (Looking at the Simpsons as well would be a good idea, since it was one of the few adult cartoons to see success.) – Blackcat130 4 years ago
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    • First off I love this subject, and secondly I feel if art is great it shouldn't matter who watches it. There is some very obvious entertainment made for children out there, but I believe "Avatar" has something to offer everyone. The series has dialogue that children will find amusing, but the animation, creativity, stories, and character development are still a wonder today. It's great that these can inspire people and they should want to come back to it, as well as show them to people who didn't gain the same experience they had. The only downsides to this (at least to myself) is what do you hope to get out of the show? If you watch these shows or movies simply because you are afraid of change, then I suggest it's high time to cleanse your pallet and experience something new, but if this is simply your source for creative vision than I see no issue with wanting to return to find something you never noticed before. – thepriceofpayne 4 years ago
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    • I'm as fascinated and absorbed as anyone else by the so-called "dark" stories (whether in literature, TV, film or games), with complex characters, complicated moral dilemmas, and lots of grey morality. However, I still find myself most strongly and instinctually drawn to those stories which carry a note of hope. This is not to say that animation (or any media in general) targeted at children can be devoid of complex characters, of course. But media that is not specifically targeted at children can fall into the trap of showcasing explicit violence (esp. physical/sexual) just for the sake of it/ for cementing the "darkness" of the atmosphere. There is a very thin line where this is necessary for the storytelling/genre or just plain distasteful/ for shock value. In my opinion, children's animation can depict a lot of these same themes, without the gratuitous violence. Implications of the grand scheme of things can be powerful enough. Not only that, animation as a medium has so much storytelling potential in how the medium itself can be manipulated as per needs of the story to be told: everything from the colour to the artstyle to the fluidity and versatility of animation. Maybe this is why I personally am averse to the rather off-putting/bland art and character design of certain popular adult-targeted cartoons. Yes, there is an element of escapism to me watching the lighter-hearted yet meaningful stories. But real life is gritty enough, and while I welcome the complexity that comes with experience of the world, so different from the black-and-white views of our childhood, it doesn't hurt to watch media that appeals to the purest parts of us, untouched by cynicism. – Malavika 4 years ago
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    • I don't think there's anything wrong with adults watching animated films. Adults need just as much, if not more, a break from the real world – CoastalUndertoe 4 years ago
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    • You could examine the My Little Pony Fandom with the Bronies. – J.D. Jankowski 4 years ago
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    Is there an end for comedy animation industry?

    The 20th century and the era of World War were a peak for comedy animations (laughter animations), but nowadays mostly social issues makes the basic idea for the animation industry. Even those cartoons with full laughter (like Simpsons) are not considered as an alternative to the classic cartoons such as Tom and Jerry… Is there an end for comedy animation industry in 21st century?

    • Why does it have to end? Is the focus on how comedy animation might change to find a new audience and retain the old one? – Joseph Cernik 7 years ago
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    • I'd be interested to see how it has evolved, rather than an ending...no one is likely to stop demanding comedy - so it's likely to still be produced. – Andi 6 years ago
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    • One would also need to examine the movie environment that gave rise to the laugh cartoons in the first place. The movies up to the 1960s in general structured their shows in this way: Newsreel, A-Movie, Cartoon, B-Movie. The Cartoon provided the comic relief in between films. This brings rise to the role of cartoons because it clearly serves a different role today. – J.D. Jankowski 4 years ago
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    • The first sentence here needs to be elaborated way more. – T. Palomino 3 years ago
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    A study of gender diversity in animated media

    I would like to propose an article that studies the evolution of gender diversity and representation in animated media with a particular comparison between Western and Eastern animated media and their subsequent progress. Cultural stereotypes and societal perceptions have always played a great role in influencing the type of media that is usually made available to the public. The same could be said in the case of the animation and anime though through the course of history, the two mediums have taken different approaches in representing gender diversity on screen. How this comes to reflect upon the relevant societies and communities involved as well as the greater evolution of the story-telling medium may offer unique insights into modern discussions on the same topic.

    • I think that is a really interesting topic honestly. I especially like that you mention the Eastern and Western depictions because often they will be quite different. I do think that some narrowing of focus will help a lot. Perhaps focusing on the male body versus female body could be interesting. Or exploring the view of the genders as a whole. Just choose a slightly more narrow focus, and allow that to guide the way in which things are being written for this piece. – RheaRG 5 years ago
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    • This would be a really interesting topic to write about! I would have to agree with RheaRG in narrowing the topic. Perhaps you could start with focusing on Western animation, or even just gender diversity of animation in the United States. I'd look at the History of LGBTQ characters in animated series pages on Wikipedia, as that might provide some good resources you can use, along with the associated list pages which list the characters specifically. I'd recommend, especially when it comes to animation in the United States, reading through GLAAD's yearly reports, as those are often a gold mine for information. I'd also look at some of those who have most prominently written about this topic, usually on places like Polygon, Comic Book Resources (CBR), Autostraddle, or a litany of other sites. That's just my suggestion. Best of luck! – historyhermann 4 years ago
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    • It's always depressing when you see the world and all its problems that the animated world just glosses over – CoastalUndertoe 4 years ago
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