FarPlanet

FarPlanet

Creative Writing Major based out of the Twin Cities with published short fiction in his college's literary journal: Under Construction.

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Stephen King's Best Work Is Not Horror

Stephen King has built his career being the foremost prolific and successful horror storyteller of our generation. Or has he?

In his almost fifty years of publishing stories, he has a tendency to repeat the tales and tropes he finds interesting again and again because if there’s one thing King is not afraid of, it’s putting out his first draft while he hones in the story. "Here’s my story about a murderous car. No, wait. Here is my story about a murderous car. Okay, hang on. This is my story about a murderous car."

Controversially, King’s best work is when he branches away from the supernatural, the ghostly, and the otherworldly and steps into the realm of ordinary people in real situations. An author who after a car accident is taken in by a crazed fan only to be brutalized, a man wrongfully imprisoned for the murder of his wife succumbing to life behind bars but secretly plotting his escape, or an author is murdered and his killer stashes his unpublished works before being sent to prison but after his release goes in search of his hidden treasure only to find a child has stumbled upon his prize and the lengths he is prepared to go to get back what is his. All of these scenarios are horrifying, but in a wholly different way than utilizing some fantastical element like telekinesis or inter-dimensional monsters.

It is at the core of stories like these that we find real characters that we can relate and connect to and it is there that we find the heart and capability of Stephen King’s true storytelling abilities.

    3

    New Old Horror: An Introspective Look Into How Old Horror Tropes Are Revitalizing The Current Horror Genre

    Since the introduction of the horror genre, our love for being terrified has only grown. What is it about being frightened to death that makes us feel alive? Is the rush of being able to view others in horrifying situations from the safety of our homes a voyeuristic thrill? Oh, you better believe it.

    The trouble is, what happens when the familiar tropes stop scaring us and the over saturation of horror films reaches critical mass and we can no longer reach the same euphoric terror we once had? Unfortunately, the same ideas from the 1960s, 1970s, and 1980s have been rehashed and repackaged so many times over to the point where the things that should scare us couldn’t even frighten a small child.

    Hollywood’s peddling of mediocre films has flooded the genre into a frail, shambling corpse of its former glory. The lumbering serial killer pursuing its victims at a pace never exceeding that of a brisk walk, the family wronged by a group of depraved lunatics to the point where the only justice is bloody vengeance, a small group surviving the never-ending onslaught against an insurmountable force, and the supernatural/demonic force that wants to inhabit our heroes has been driven into the ground so deep that you’d think Jason Vorhees had his undead boot pressing on the back of its skull.

    However, there are some directors that exist today that are able to take the old, outdated tropes from these bygone eras and bring them up to date in refreshingly gruesome ways. Directors like Robert Eggers, Leigh Whannel, Jennifer Kent, David Robert Mitchell, Panos Cosmatos, and Jeremy Saulnier have all contributed to the revitalization of modern horror by taking what made the previous generation’s horror movies that we loved great and updated them to fit into our current world.

    Taking an introspective look into new films, what they’ve adapted from earlier cinema, and how they’ve redefined tropes to make them stand among the best of what modern horror has to offer.

      2

      How long was Phil Connors Trapped in the Time Loop? (Groundhog's Day)

      In the 1993 film Groundhog’s Day, Bill Murray’s character Phil Connors became trapped in an ever-repeating time loop, reliving the same events of a single day in a small Pennsylvanian town. But how long was Phil actually trapped? How many days, months, and years transpired as he became a villain, suicidal, and ultimately the (problematic) hero and broke free?

      Does waking up next to Rita the next morning completely void their relationship because of his intimate knowledge of her due to his repetitive cycle of cheating his way into her heart? Oh, yeah, and let’s talk about why.

      • I feel that the writer should focus on the psychological aspects and the camus-ian aspects of this film. The spiritual undertones of this film would also be interesting to explore. – Lukasalive 2 weeks ago
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      Latest Comments

      FarPlanet

      What a hot mess. Like, holy cow, you guys. What tf happened to the X-Men movies?
      After the stellar disappointment that was Apocalypse only to be eclipsed by the pile of dog squeeze that was Dark Phoenix, I think it is safe to say that we need a hard reboot on the whole franchise.
      No actors reprising earlier roles. No mention of the previous films. No more Brett “The Rat” Ratners or Simon “This Was My First Time” Kinbergs. Let’s give a New, Mutant director a chance at adapting and creating their own IP in the X-Men universe. Someone with a fresh take and a unique directing style that can revitalize this franchise. If I were to throw a name into the hat of who I’d like to see directing a new X-Men film I would suggest…David Robert Mitchell or Jeremy Saulnier.
      (That New Mutant joke was totally organic, btw.)

      The X-Men Timeline
      FarPlanet

      Very interesting insight into the reign that Hollywood has not only on our concept of video games comparatively against movies but also the lens in which we consider them through. We attach terms that are designed for film going experiences to other media and perhaps therein lies the problem as well.

      Does any recall the time when movies had tie-in video games? I want to say this ended around ten years ago but throughout the 1980s, 1990s, and 2000s there was almost always a video game release for any big motion picture. (Although primarily action or children’s movies because Hollywood also knew their target audience.) Perhaps with the still divisive idea that games are unique art-forms in and of themselves and the audience for such things extends well beyond – and I mean this in the best way possible – nerds and children, Hollywood and the consumer has outgrown the desire for such cash grabs.

      Cinematic Games: Video Games and the Shadow of Cinema
      FarPlanet

      This was a fantastic and well thought article. I’ve known of authors such as Stephen King being active walkers but for some reason I never made this connection. I often listen to more instrumental music when writing because it has a similar effect on me by clearing my mind and ability to make connections. I feel the same on the points of mundane tasks doing the same thing. When our minds are turned to autopilot it enables the unconscious mind to step in and fill in some blanks. Really loved this article and I appreciate the thought and time you spent in developing this idea and even citing your sources.

      Walking and Writing: The Effects of Exercise on Creative Thinking