Australian student with a passion for writing and games. Fascinated with games that tell powerful stories.
Junior Contributor I
Does Gaming Have a Place in the Classroom?
The idea of introducing educational games in early education exists and has even been implemented, but do more traditional games deserve a place in schools? Topics such as English and Media exist to teach students about famous literary texts and powerful films, deconstructing these pieces to derive meaning and improve understanding of certain ideas and issues. Should time be dedicated to providing worthy games with the same analysis? Why, or why not?