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    Latest Topics


    The timelessness of Skyrim

    The Elder Scrolls: Skyrim was released in 2011 and almost 8 years on still has a thriving community of players and content creators. Why is it that a fairly linear, story-based RPG has so much replay potential? Analyse the reasons why people keep picking up this game!

    • Love this topic! I think a lot of the "replay-ability" comes from all the different side quests (ex. guilds) that you can play alongside the main quest line. In addition, open-world RPGs leave so much potential for the player to create their own narratives. There are also a ton of fun add-ons. The popularity of Elder Scrolls Online also likely has something to contribute to this. – EJSmall 5 years ago
    • So it's hard to doubt Skyrim's popularity, however, a lot of this has been down to the sheer volume of mods and additions made by the community. Bethesda stopped producing new content for Skyrim a while back (excluding ports to new hardware) and so the community has kept it alive. It would be good for the writer to consider both sides of the argument and look to linear RPGs without modding capability and other games with an accessible mod platform to see if this has had greater impact on the longevity of the game. – CAntonyBaker 5 years ago
    • Well one reason would be accessibility, for sure. Skyrim is an RPG, but it is a streamlined one complex enough to warrant multiple playthroughs, but not so daunting that it becomes frightening. Another would be production values; Skyrim has aged fairly well due to it's graphical fidelity, sound design, game play elements, etc. And of course, there's the modding community, which can transform the game into something all new all over again. Speaking from personal experience, I'm back to Skyrim again as I type, going through with an all new perks system and gameplay overhaul tham makes playing it fresh again. I have to agree with CAantonyBaker and urge a look into the modding community of games. – majorlariviere 4 years ago

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    Latest Comments

    I think that children will always seek out things that are forbidden, especially if they are dark in nature! I think the goal of parents should be to provide a space in which children can comfortably discuss things that trouble them in literature, and as adults, we can help them to think critically on these emotional matters.

    Scary Stories: In Defense of Horror for Children

    For me, the world-building and lore of BOTW was outstanding, while at the same time, the Link and Zelda’s story seemed somewhat impersonal. I would have loved more time spent on Link and Zelda’s relationships to the champions for example. Great article!

    Ways That Zelda: Breath of the Wild's Sequel Can Improve

    The concept of the spiritual monster has always fascinated me. I remember reading Bram Stoker’s Dracula and how Dracula is seen as such a threat to the hero’s way of life and values.

    Analyzing Stranger Things Using James Cameron’s Story of Science Fiction