Contributing writer for The Artifice.

Junior Contributor I

  • Lurker
  • ?
  • Articles
  • Featured
  • Comments
  • Ext. Comments
  • Processed
  • Revisions
  • Topics
  • Topics Taken
  • Notes
  • Topics Proc.
  • Topics Rev.
  • Points
  • Rank
  • Score
    Sorry, no posts matched your criteria.

    Latest Topics


    The Story Component of Video Games

    With the release of Spiderman, I keep hearing comments on how brilliant the narrative is. Do you think the back story of a narrative video game has to be compelling to play it? How much does it affect your enjoyment?

    • I think this is an interesting topic and one that has arisen a number of times here, but has never been fully discussed. The concept of narrative in gaming is very different due to its modular narrative, and we see that games with great reviews, awards and fan bases often have strong narratives. Yet we also have a myriad of popular, "blockbuster" games that don't even bother. So I agree how much narrative is needed? – SaraiMW 6 years ago
    • Love the topic. I suggest looking at God of War 2018 as well. It's just begging to be compared to spider man PS4. Both are PS4 Exclusives, with iconic heroes, and deep/detailed backstories. Some would say both subvert our expectations of their established canon, ala a Kratos trying to raise a son/be a good father, and Spider Man not at the beginning of his career, Norman Osbourne Mayor, Mary Jane as a journalist. God of War has one of the most compelling stories from a game this year. – Sean Gadus 6 years ago
    • The Last Of Us has also been praised, both for cinematic storytelling and the crafting of a brilliant narrative and strong character development. – ValleyChristion 6 years ago
    • Fore me it depends on the genre. Any RPG, whether it be turn-based, open world, or tactical, needs to have a great narrative and story. There are elements of RPGs that I love, such as level grinding, character customization, and level progression, but story is what makes want to finish the game. Platformers, shooters, and other types of games can have a lackluster story and still be playable. Spiderman is that type of game for me. Most will play because they are fans of the Marvel Universe and would play the only thing available to do was swing with spidy webs and kick bad guy butt. – Richard Krauss 6 years ago
    • I think it all depends on the individual. Many gamers prefer well-done mechanics and couldn't care less about the narrative, while many other games, usually more casual, tend to prefer a good story. I'm more of a casual gamer myself, but I do know that there's definitely a divide between storytelling and gameplay preferences in the gaming community. With the success of games such as The Last of Us, the Uncharted games, Detroit: Become Human, The Witcher series, God of War 2018, etc. it's become more prevalent to wider audiences that games are a medium capable of storytelling. (I'm aware that there are many games before these that have had good stories, I'm just referring to more recent games that presented this to the mainstream). Proponents argue that the games show that video games can be art (which I think they are by default, regardless of a strong narrative or not) However, there's also been some pushback and complaints that video game studios are focusing too much on being "interactive movies" with their emphasis on photorealistic graphics and story-driven projects. I see valid points on both sides, and personally, I just enjoy a game that's fun to play. I think it comes down to the team creating the game and how they want to approach their production. Some games set out to tell a good story, others care more about gameplay, and many others have achieved both, though all that's subjective of course. Personally, it depends on what I know about the game in terms of its genre and what I expect from it. I enjoy The Witcher 3 and Uncharted 4, which have great graphics and engaging characters, and also like a game such as Shovel Knight, a pixelated game which itself has a simple story but also has beautiful art direction and good mechanics. And of course, Nintendo games such as Mario Kart and Super Mario Party never fail to bore me. – ImperatorSage 5 years ago
    • I'd highly recommend that the person who tackles this topic look into Narratology within the field of Game Studies or Digital Media Studies. There's lots of good stuff out there to support arguments made! – Pamela Maria 5 years ago

    Sorry, no tides are available. Please update the filter.

    Latest Comments

    this is very thought provoking and causes me to analyze other antagonists in popular media. I think what makes a good villain in their morally ambiguous nature. What’s even more interesting is when a protagonist gets morally grey as it provides relatable content

    Harry Potter: The Importance of Antagonists

    great writing here. Its also useful to look in to the word practice. Literally all art forms take practice and writing is not exempted from this.

    Are Creative Writers Taught or Talented?

    i am currently reading the reveries of a solitary walker by Rousseau and he reflects upon topics like this. If you’re looking for more information on the subject i would suggest taking a look at his essays

    Walking and Writing: The Effects of Exercise on Creative Thinking

    the history behind the byronic hero is also very interesting, a title made for a man who epitomised the character in vampire literature

    Bad Boys, Bad Boys: The Persistent Presence of the Byronic Hero

    genius definitley not ridiculous

    Deadpool 2 Soundtrack: Ridiculous or Genius?

    Love all these films and the messages behind them, also very well written

    Sensitive Topics in Recent Disney Films