We’re always told that potential employers will look at your online platforms and turn you down if you don’t fit their image, but is this idea losing importance now that you can become your own employer using a platform like YouTube. Yes, it takes time and effort but it can be done. Write!
I think it's also worth mentioning the issue behind cancel culture and how it also plays an authoritative role in the formation of said online personality, for better and for worse. – Spinach6 years ago
I would love to write about this because I have just experienced the same thing, and it wasn't pretty. To think that not having a pretty online personality means you're a bad person is really jarring, but it's what people think nowadays
– hnguyen11025 years ago
What is it about YouTube videos that makes them more accessible and appealing to today’s inquisitive audiences? Why do people seem to prefer YouTube web video celebrities with little to no credentials or credentials in unrelated fields? Is it a matter of charisma? Confirmation bias? Laziness to read? A mix?
I like this idea. Are there any celebrities you have in mind for the topic or do you want to leave it open for the writer? – Emily Deibler5 years ago
Perhaps the ones in the tags? – Will Nolen5 years ago
Because tags do not show up when a topic is converted into a post, I would suggest possibly adding PewDiePie to the topic, so that isn't lost. That, or I suppose mentioning him in this note is sufficient enough. – Emily Deibler5 years ago
An important idea exploring an increasingly important medium. – proflong5 years ago
Oh ok Emily Deibler- wasn’t aware: so examples include PerDiePie, Joe Rogan, Jordan Peterson, and many others – Will Nolen5 years ago
Disney launched earlier this week (11/12/19) and reportedly had 10 million subscribers in the first 24 hours of its availability. This number is expected to continue to grow over the next few weeks. How will the streaming landscape be affected by Disney 's release? What effect will Disney have on Netflix and the upcoming HBO Max? Will Disney push these companies out of the streaming business? Will Netflix and HBO Max be forced to adopt new strategies to entice customers? The article would speculate/analyze how Disney is changing the streaming landscape and business.
The name YouTube perfectly described the platform of my youth. People making and posting content of themselves meant to be shared online. And not necessarily with the hope of going viral. What has it become now? Small YouTubers are overshadowed by corporations and businesses. Individuals who become successful now all sell merch and maybe even have exclusive content unlocked for a price with "join" button or with their Patreon. Youtube's algorithms give me dumb suggestions I don't want to watch because of all the clickbait out there. How has this happened? Is this a problem? Is it inevitable evolution of the medium?
I have to say that I agree with your complaints about YT 100%. However, to address your topic suggestion, it would be worth looking at various video sharing platforms to compare how these might turn this over commercialisation of YT to their advantage. What do platforms such as D-Tube, Bit Chute, Vimeo and even more controversial platforms such as 153news offer content creators? Also, would these 'alternate' platforms, in time, face the same problems you highlight about YT, if they gain more popularity or even grow to directly challenge the dominance of the almighty Techno-God Google? – Amyus5 years ago
I would also be clear to delineate when the shift of Old vs. New YouTube occurs, as different people may place the change at different points. I think I noticed the differences more during the "adpocalyse" occurrences where users lost as much as up to 80% of their revenue and had to find alternate means of support. – Emily Deibler5 years ago
Analyse how the wildly popular Critical Role series shows storytelling in action. How does a story so heavily dependent on improvisation remain emotionally impactful and coherent? Is there one author in the DM, or a multiplicity? How does the role of chance inherent to DnD change the narrative process?
Possibly a look at how a reader is made to engage with some texts, such as ergodic texts (https://www.articleworld.org/index.php/Ergodic_literature). Compare with how the DM's audience of players must engage with and shape the world they play in? – liamjblackley6 years ago
It started in America with Childish Gambino’s “This is America” hit. It was a controversial music video saturated with modern issues for black Americans.
However now there are two other “This is” videos coming from Nigeria and Iraq. Let’s explore the significance of these three videos. The major theme that can be gathered from Gambino’s video is the way media attention diverts is from the truth. How does this theme carry over into these other videos?
Dungeons and Dragons has been a long established franchise that has experienced noticeable rise and falls of popularity structured around changing cultural interests. With the mainstream appeal of fantasy films and "soft fantasy" programming on television there has been a slow interest arising around the old RPG paper and pen games. However, it was not until the occurrence of the show 'Critical Role' by Geek & Sundry, as streamed by Twitch, that a noticeable and traceable resurgence has occurred. The popularity of a show about watching voice actors play DnD live has lead to a release of new manuals, gaming equipment and surge of fan material. Is this the start of the mainstreaming of DnD?
This would make a great article. It might also be good to talk about Felicia Day and her contributions to geek culture; both before and after the creation of geek and sundry. Also the show Community lured a few people into the game. – AGMacdonald7 years ago
I've heard multiple sides to this. On the one hand, a fun hobby is regaining popularity. On the other hand, Critical Role and shows like it (Acquisitions Incorporated, for example) may give people the wrong idea, because not all games have a Game Master as skilled as Matthew Mercer, let alone a cast of that caliber (they're professional voice actors who have been doing this together for years). So a possible question is, should shows like Critical Role be the motivator for the mainstream resurgence of DnD? – noahspud7 years ago
I am interested in how you might prove Critical Role as the source of this resurgence, as I think you might need to look at cultural trends that come before the first episode of critical role even airs. The 2011 new york-times best seller Ready Player One by Ernest Cline and, even, the wild success of Felicia Day's own "The Guild," seems to be a strong indication that this resurgence touches on a significantly wider interest in the production of the fantasy world.
Rather than asking is DnD now mainstream, I think I am more inerested in why is DnD mainstream: why are we once again interested in the creating the fantasy world? What about the world we live in now encourages us to be interested in this kind of table top gaming? – Dethlefs7 years ago
It is interesting how nowadays technology has revolutionized the way children play. Children are engaging – more and more, day by day- in watching other children play on Youtube videos rather than playing with their own toys. Is it considerable that by doing this children become less social, do not excel well with hands-on learning, lack of imagination, develop motor skills slower than children who play with their own toys or play games non involving technology?
I think context is important - for example, people say the same thing about video games, but it was one of the only was I was social as a child. Looking at the reasons why a child might be spending a lot of time watching videos or how they interact with them would be important to note. – LoganG7 years ago
This is an interesting topic that ties in to larger conversations about the effect of an increase in voyeurism that has appeared through the proliferation of the internet and social media. On the surface, it doesn't seem too much different than a super keen football fan that never misses a game all season. However, this phenomenon seems particular to a younger demographic. I doubt there is much research that has examined this question, but perhaps there is some information on the psychological effects of compulsive reality TV or sports watching that could translate. On the surface, the answer to your question seems to intuitively be "yes" - but there may be other skills that they are developing through the act of watching and being involved in that community which may well be valued at some point in the future. Either way, a fascinating topic to explore that has links to all sorts of larger societal questions (so much so that it might almost need to be scoped down more!). – petethicke7 years ago