Film

Latest Articles

Godzilla
Film
15
Film
5
Film
7
Film
3
Film
7
Chained
Film
4
Film
6
Film
28
Film
18
Film
11

Latest Topics

1
Published

Should Superhero Franchises like the Marvel Cinematic Universe Have a Final Film? Or Should They Continue Indefinitely as the Comics do?

As more and more studios start up cinematic universes based on comic book properties, it is hard to imagine that these films will be successful for forever. However comic books have still remained fairly successful and people still remain invested in the characters. Can the films expect the same support, or should they have a definitive ending?

  • I really like this topic as I am a super fan of these movies. The MCU right now is leading up to Avengers Infinity War in 2018, and Avengers 4 in 2019. Nobody knows what's going to happen, but they are most likely not just gonna stop making movies all together. These movies make way too much money to just stop, so there should be speculation on what could happen post Avengers 4. – cbo1094 8 years ago
    1
  • Interesting topic. In David Ehrlich's review of Civil War, he describes the MCU as "A film franchise so immense and self-perpetuating that a plot’s greatest possible conflict is no longer the end of the world, but rather the end of the brand." In all likelihood marvel will continue to add to its sprawling universe until the audience diffuses or they run out of cash, which could be anywhere from in the near future to decades later. I like the idea of whether they "should". It would be memorable and history-making for them if they ended their run on a well-crafted note, though as the years go on the likelihood seems incredibly slim. They would likely go on making them until the public is entirely bored of it. – Matchbox 8 years ago
    1
4

The use of nostalgia in modern-day blockbuster marketing

Analyze and describe the techniques used by major studios (like Disney) with hot-button intellectual property (like Star Wars) in a variety of film marketing, including but not limited to exposés, interviews, behind-the-scenes features, and the hype surrounding trailers and the leakage of any footage/spoilers in general.

  • Look no further than Star Wars: The Force Awakens for the use of nostalgia in marketing. The entire campaign was based on the idea that Star Wars is reintroducing classic characters like Han, Leia, and Luke. The marketing for the film trumpeted the return of classic Star Wars elements like the Millennium Falcon, X-Wings, TIE fighters, stormtroopers and aliens. Disney used all of these elements well to bring fans back in. The trailers all spoke of how each generation has a story and how this was the next chapter in that story. I think they did a very good job of bringing in all of these elements that fans have been asking for for so long, and the crowning moment was in the first full trailer for the film. At the last second, Han Solo and Chewbacca stepped onto the screen for the first time in over 30 years and uttered one simple but effective line. "Chewie, we're home." – Sjdeliman 8 years ago
    1
  • Stranger Things is another example; many viewers from the 80s really like the show because of its nostalgic references. – seouljustice 8 years ago
    0
4

Mythical Beauties: Varying Representations of Mermaids in Film

In the field of mythology, mermaids draw constant speculation. Their elusive nature adds to this element of mystery. However, film tends to polarize these mythical creatures into one of two categories: dangerous temptress or charming innocent. Identify specific films that assign mermaids to either of these two categories, and describe how this characterization helps to develop the film's plot line.

  • An example of the innocent lies in the Disney Classic The Little Mermaid, as an example of the temptress is in the fourth Harry Potter movie. – tombaumser 8 years ago
    0
  • Its amazing how we make something so scary absolutely innocent, to entertain kids. The question is whether this is destroying the old myths, creating new, or some weird mutant baby in between. – thesoaringmarlet 8 years ago
    1
  • The movie Mermaids is a good example of the innocence that mermaids evoke in popular media as all three of the main female characters in the film are representative of feminine innocence in one way or another. Although the characters never become mermaids for anything more than a Halloween costume, the idea and all of the literary and historical baggage is attached to them because of the titling. All three women have their own struggles, yet they are resilient, independent, and own their gender and/or sexuality in powerful ways. For an 'actual' mermaid--for whatever that term is worth--I would not overlook Daryl Hannah's mermaid character in "Splash." This character epitomizes innocence, ignorance and nativity in a very saccharine, painful and unrealistic way. This is an unintentionally loaded film, with many problematic characters and gendered themes. It is also interesting to note that this film was the first live action release of Walt Disney Studios' Touchstone Pictures label, from the same Walt Disney that released the animated classic, "The Little Mermaid," in 1989. "Splash" became such a hit that it even popularized the female name of Madison, being the self given name of Hannah's character, after it's release. In a nutshell, this film had a great influence on pop culture. – HeatherStratton 8 years ago
    0
1

Gene Wilder's Legacy

On August 29, 2016, Gene Wilder passed away from complications from Alzheimer's disease. Whether playing Dr. Frankenstein in "Young Frankenstein," or Willie Wonka in "Willie Wonka & the Chocolate Factory," Wilder's whimsical, gentle spirit drew smiles from people of all ages. Which performances are Wilder's finest? What makes his contribution to film especially memorable? In general, what is Gene Wilder's legacy?

    4

    The Rise of Video Game Adaptations in Cinema

    This year film has seen an increase in the release of movies that draw inspiration from video games. World of Warcraft, Assassins Creed, Angry Birds, and Hardcore Henry (though not based on a video game it's cinematic style is to tell a narrative in the way video games do) are four such examples of this interest in adapting video games to the big screen. Why such a rise in this style? Does this style have a place in cinema?

    • This is a really interesting topic. There was also a Prince of Persia: The Sands of Time film with Jake Gyllenhaal that was released in 2010. Additionally, an Uncharted film has been in development since 2009, with a variety of stops and starts. Also, most intriguingly to me, was Gore Verbinski's Bioshock film, which never got out of the planning stage. I also think that it would be interesting to examine how gamers view these adaptions and how film fans view video game adaptions. Great, very relevant topic in today's pop culture landscape. – SeanGadus 8 years ago
      1
    • If we want to consider older adaptations, too, we could talk about Tomb Raider, Street Fighter, Mortal Kombat, and Resident Evil. We might also want to think about machinima (using video games to create one's own animated films). Video games and adventure films certainly have a lot in common. I'm not sure how far back we can find cut scenes in video games, but their presence shows a strong and lasting connection between the two genres. – JamesBKelley 8 years ago
      2
    • Another thing to consider is how much more creative control the creators of the video games sometimes have with their film adaptations. In the past video game adaptations were made with little to no creative input from the creators, but more recent adaptations such as Warcraft, Ratchet & Clank, and the upcoming Assassin's Creed movie are being co-developed with the people who made the games. Going off of this, it might be interesting to look into how game developers view the movie industry and why they would see the potential into adapting their properties into films. – Seth Childers 8 years ago
      1
    • I've been thinking a lot about this. It's sad to me that many of these movies are poorly adapted. In some ways, it seems that producers are still figuring out how to do this in the same way that films have been adapted from lengthy novels; the main challenge is capturing the story and the spirit of the game. It seems like a different challenge to choose what to include or cut from a game rather than a novel--which is generally more straightforward and follows a clearer story arc. These game adaptations don't necessarily retell the same story in a new format, but rather they use familiar characters to tell parts of the metanarrative not covered in the games or they mash together the important moments into one hodgepodge film. The Resident Evil movies were relatively good compared to other game adaptations. They also seemed to draw a broader fan-base because the films take time to tell the origins story, which is important for new people to establish a connection to the franchise without experiencing the games first. World of Warcraft tried to explore origins in its first installment, but I think it lacked focus and failed to establish a solid emotional connection with any one character. The movie was lackluster unfortunately, and I hope that they can learn from their mistakes and make a much-improved second installment. – Breezy 8 years ago
      0
    • Can't forget about the actors and actresses that portray our favorite characters in these movies. Some take the time to do their research and properly portray the character they are playing. Most go off of the adapted script and actually have no clue as to how to bring the character to the big screen. Hopeful that AC is good. – antsteve 8 years ago
      1
    • I think a large part of why adaptations generally don't do well is because their narratives are formatted for game play rather than character development. The game series format doesn't allow for an overarching story line that can fit nicely into one film, and since most main characters in video games are stripped down to allow the player to assume their role, we often don't start with a true character to get emotionally attached to. Though some of the iconic games like The Legend of Zelda have a strong story line, Link is a blank slate, and therefore would need a contrived personality just for film. We want something completely different from a game than we want from a movie. – wtardieu 8 years ago
      0
    • A lot of it has to do with two main things. The first is that, for awhile now, Hollywood has been remaking films left and right because they are losing creativity. As I got older, I noticed more and more movies from the 70's and 80's being remade. Now in 2016, there is at least one movie a month that is a 1980's remake, and usually not a good one. The second reason is because of the tremendous growth in the video game industry over the past two decades. The video game industry has surpassed Hollywood, and Hollywood execs are now jumping on the bandwagon. Keep in mind that Generation X and Millenials are now grown up, with families of their own. And like all generations, we have nostalgia for movies and shows when we were kids. The video game and movie industries know this, which is why you have so many sequels to video games and remakes of classic movies. – MikeySheff 8 years ago
      0
    0

    Where does Adam Curtis ('The Century of the Self', The Power of Nightmares' & 'HyperNormalisation') sit within the political spectrum?

    Curtis is one of my favourite documentary filmmakers. However, I often find it hard to point to exactly where he is on the political spectrum and wondered if anyone had thoughts on the subject? Although he professes to be "neutral" he has to say that in public due to his affiliation with the BBC, often his work can swing wildly from revolutionary Anarchist to militant socialist to uncompromisingly hard right Libertarian… Sometimes when he is making the same point!

      1

      The Downsides of Evolving Films

      Films and the production is constantly changing. With new technologies, it is often deemed as a good progression throughout time, but what are the cons? I wonder if film has perhaps lost its level of value in the growing world of technology.

      • Interesting topic. An interesting point to bring up would be the making of Young Frankenstein. Mel Brooks had to bring back people who had worked on films from the 30s and 40s because no one at the time knew how to film in black and white. And this was in the 70s. Could tackle film vs digital, the sound design aspect, the effects of relying on CGI... – CoolishMarrow90 8 years ago
        0
      2

      My Issue with the Rocky Horror Remake: Gender, Camp, and Misrepresentation

      In the new remake of Rocky Horror Picture Show, aired on FOX last night, choices on set, costume design, as well as the lead protagonist deviate from the original impressions and genre classic that Rocky Horror is known for. Many might claim that being unhappy with Laverne Cox's choice for protagonist is wrong etc., but I think personally she represents a woman, through and through. But, the original production resonates so clearly as a man in woman's clothing, a sweet transvestite, gothic sexual, and eerie, through and through. The clothing choices misgender the cast and portray a different set of queer statements throughout.

      • Your topic requires a strong controversial argument and will present a challenge for anyone who tackles it. – Kevin 8 years ago
        0
      • I would warn anyone who takes on this topic not to let your feelings as to which one was "better" influence the gender and sexuality discussion. It is difficult sometimes to separate nostalgia from analysis. It is quite possible that the new version is specifically trying to separate itself from the original. Ask "why"? – Christen Mandracchia 8 years ago
        2
      • As incredible as the original Rocky Horror is, our society has evolved from 1975. I think you can examine the casting of Laverne Cox, as well as other casting, costume, and design choices, as a reflection of the values of our society now versus the views and values of the society which produced the original. Maybe look into reviews for the original movie and compare them with reviews from this new version and see if there are any similarities/differences among the opinions. – lpcrescenti 8 years ago
        0
      • You pose an interesting question. With transgenders becoming a more common part of society and American culture, these matters raise a lot of questions have could easily come off as offensive. We are told that gender is which sex we identify with, okay, Laverne Cox identifies as a woman. So, she's a woman. However, the original screenplay for the movie calls for a man to play the role of a transvestite. Therefore, Laverne Cox playing Dr.Frank-N-Furter is essentially tantamount to let's say Jennifer Lawerence playing the role. So in every other circumstance Cox is suppose to be characterized as a woman except for when she plays in the Rocky Horror Picture Show, then she is characterized as a man playing a transvestite. The role doesn't call for a transgender is calls for a man to play one, that's what adds to the conspicuity of the show, going outside of your comfort zone, giving in to absolute pleasure. For this reason alone I don't think Laverne should had been casted. She is amazing and talented by her taking a male role in a show it is contradictory to everything we know about gender identification. – sastephens 8 years ago
        0